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  1. Shuhei Yoshida (吉田 修平, Yoshida Shuhei, born February 11, 1964) is a Japanese businessman and gaming industry veteran. He was the President of SIE Worldwide Studios for Sony Interactive Entertainment from 2008 to 2019, before moving onto other SIE-related projects.

  2. May 16, 2023 · Shuhei Yoshida is the head of PlayStation Indies, SIE and a frequent contributor to PlayStation.Blog. Read his posts about new indie titles, updates, recommendations and interviews on the blog.

  3. Dec 22, 2023 · From the array of titles released on PlayStation 5, PlayStation 4, and PlayStation VR2, I wanted to share 11 indie games that were my personal favorites of 2023. A Space for the Unbound. This heartwarming adventure game, born from developers in Indonesia, features vivid graphics that echo the enchanting style of director Makoto Shinkai’s films.

    • Ender Lilies: Quietus of The Knights
    • Chicory: A Colorful Tale
    • Doki Doki Literature Club Plus!
    • Puzzling Places
    • F.I.S.T.: Forged in Shadow Torch
    • Hades
    • Kena: Bridge of Spirits
    • Song in The Smoke
    • Jett: The Far Shore
    • Death’s Door
    • GeneratedCaptionsTabForHeroSec

    This beautiful yet oppressive Japanese explorative platformer has an interesting approach to combat: discover downed knights and cleanse their souls to have them fight for you, while defeating certain enemies allows you to adopt their abilities for your own use.

    At first glance Chicory may seem like an interactive coloring book, yet at its heart lies an engaging adventure. The story’s themes – self-doubt, redemption – are universally relatable.

    Of all the games I’ve played this year, this one left the biggest mark. It’s also the one game I can’t reveal much about without spoiling some of the huge twists and turns that await you. I’ll say this only: don’t be deceived by its dating sim-like appearance.

    This photogrammetry-powered puzzler challenges you to recreate various real-world places by picking up – and putting together – their fragmented parts like a jigsaw puzzle in VR.

    A game featuring a heroic rabbit with a huge mechanical fist attached on his back needs to offer satisfying melee combat, and this delivers. (And the dieselpunk Shanghai-inspired aesthetic is beautiful.)

    Everything about Supergiant Games’s roguelike is sublime: razor-sharp combat, superb gameplay mechanics, captivating characters, amazing voice-acting… you cannot stop playing. It’s a perfect game.

    A third person action-adventure game with beautiful character animation and engaging combat. You collect “Rot” – cute little creatures – to aid you in combat and puzzle solving.

    A PS VR game set in a prehistoric era in which staying alive hinges on your ability to craft, hunt, and fight. Encounter fearsome creatures and soak in the sights of this atmospheric survival sim.

    The first 30 minutes of this game is the most cinematic opening of any game released this year and perfectly sets up your role as your civilisation’s chosen one who is tasked to survive in a new colony.

    This isometric action adventure mixes varied combat scenarios with light puzzles for an engaging story set in the afterlife.

    The head of PlayStation Indies, SIE, shares his personal picks of 12 indie games on PS4, PS VR and PS5. From Ender Lilies to Among Us, see his list of charming, beautiful and engaging titles.

  4. Mar 30, 2023 · The head of Sony Interactive Entertainment's Independent Developer Initiative reflects on his career, his favourite games, and the challenges of discoverability for indie studios. He also shares how PlayStation is working to open up its platform to more diverse and creative games.

    • james.batchelor@gamesindustry.biz
    • Editor-In-Chief
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  6. Mar 16, 2023 · Shuhei Yoshida–the head of Sony Interactive Entertainments Independent Developer Initiative, and a trailblazer in the games industry–will be given the prestigious gong at the...

  7. Aug 11, 2022 · Loveable PlayStation executive Shuhei Yoshida currently heads up the company's indie team, but before then, he was a key figure and decision maker regarding first-party games.

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