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  2. Jul 26, 2020 · TheGamer Originals. What Makes A Good Horror Game? By Chloe Prince. Published Jul 26, 2020. When it's done well, horror can paradoxically create an incredibly enjoyable, addictive experience, but it's hard to get it right. (Via: Screen Rant) You can fight me on this one: there's nothing better than a nice, juicy horror game.

  3. Nov 12, 2022 · Published Nov 12, 2022. From nuanced ambience and settings, to detailed character development and storylines, find out what makes a good horror video game. Horror as a genre would seem simple to execute, but there's a lot more going on behind the scenes to make horror video games that actually scare players.

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  4. Sep 26, 2016 · Carol Days · September 26, 2016. Everyone loves a good horror game. Even the biggest scaredy-cats can appreciate a game that terrifies them beyond belief but somehow keeps their eyes...

  5. As someone who's grown up playing horror games and is working on a horror game of my own, I've noticed some specific things that make a horror game good. 1: Storyline and plot. You'd be surprised how many of these horror games don't give you much of a plot or storyline.

    • Earn the player’s trust, then turn it against them. Pretty much all of Mason Smith’s GDC 2021 talk MORTIS 101: 'FAITH's' Horror Design Toolkit could be used for this article, but one piece of advice stands out: betray the player’s trust.
    • Disempower the player. Many horror game developers have said it before, but it’s worth saying again: don’t let your audience feel too powerful. After all, the point is for them to feel fear.
    • Consider dropping the cut scenes. In a 2008 interview with Frictional Games co-founders Jens Nilsson and Thomas Grip, the two opined on their work on the Penumbra series and told Leigh Alexander that while some games can benefit from cut scenes, in cases where immersion is important, they can be counterproductive.
    • Leverage player psychology. Whitney Beltren’s GDC 2022 lecture Leveraging Player Psychology in 'Bluebeard's Bride' is an excellent primer on applying Jungian psychology to your character writing.
  6. Aug 15, 2015 · A great horror game will build up the anticipation of an incoming horror with subtle sounds or images, rather than throwing it right at you. Your mind will make everything that you can’t see scarier. The player’s greatest power in games is their knowledge of the game’s environment and enemies. Without this knowledge players are weak and vulnerable.

  7. Oct 22, 2014 · Part 1 — Analyzing Fear. First of all, let’s start by studying Fear and its root causes. Later on we’ll integrate all these concepts into game design. Some concepts may seem obvious but some...

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