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  1. Before level 60, players can only expect to gain around 55,000–60,000 experience per hour with 3 traps. If the player is using hunter potions to boost the Hunter level to be able to place 4 traps at a time, they will need approximately 10 hunter potions from level 57 to 60, or 2 hunter potions from level 59 to 60 (1 with Preserve prayer).

  2. Pets gain XP the same as a player of their level would, only from mob kills, and no rested bonus applies. Each kill XP is capped to 5% of the total XP for the level. Mobs grey to the hunter do not give XP. Pets XP bars are 25% that of a player's. I do not know if Pet XP gets affected by having a high level (ungrouped, and mob is grey to them ...

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  4. Jan 12, 2022 · How to level up a hunter. The raw data of XP per level can only get you so far in Hunt: Showdown. The next step is using this information and working out a way to level up a hunter quickly.

  5. This table shows all possible experience sources for Hunter in the game, as well as all interactions that require a Hunter level. It also lists the items involved in the interactions, as well as other skills involved in processing the item. Name. Hunter level. Hunter XP.

  6. May 16, 2019 · Originally posted by Rookie-31st: Go to Codex to Hunter Profile, it shows how many XP points you need for next level. Got it, thanks! #2. Showing 1 - 2 of 2 comments. Per page: 15 30 50. theHunter: Call of the Wild™ > General Discussions > Topic Details.

  7. Players with level 53 Hunter can begin to hunt chinchompas or viridian skillchompas using box traps. This gives around 50,000-72,000 experience an hour while using 3 traps at level 53-60 Hunter. Once the player can use 4 traps, with level 60 Hunter, this gives around 60,000-82,000 experience per hour.

  8. The bloodline is the core of the progression system in Hunt: Showdown. Bloodline experience is acquired by leveling up hunters in Soul Survivor or Bounty Hunt, retiring high-level hunters, and finding Bloodline XP posters. After reaching rank 100 - the maximum rank - players gain the option to prestige, which resets their progress. Gaining rank rewards players with various Traits, equipment ...

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