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  2. The Emotion Engine is a central processing unit developed and manufactured by Sony Computer Entertainment and Toshiba for use in the PlayStation 2 video game console. It was also used in early PlayStation 3 models sold in Japan and North America (Model Numbers CECHAxx & CECHBxx) to provide PlayStation 2 game support.

  3. Emotion Engine in PS2 has 3 processing cores: one CPU and 2 vector units. Cell processor from PS3 has eight: one CPU and 7 vector units! This alone makes them completely unequal. Managing 7 processors will never be as simple, as managing just 2. On the other hand, 2 processors will never match the calculating power of 7.

  4. Overview. Also known as "EE", the Emotion Engine used in the Playstation 2 gaming console's hardware is a central processing unit developed and manufactured by Sony Computer Entertainment and Toshiba. It runs at the Clock speed of 294.912 MHz.

  5. The Emotion Engine is the heart of the PS2, and the part that really makes it unique. The Emotion Engine handles two primary types of calculations and one secondary type: Geometry...

  6. Apr 8, 2020 · At the heart of this console, we find a powerful package called Emotion Engine or ‘EE’, a joint project by Toshiba and Sony running at ~294.91 MHz. The Emotion Engine, as seen on the first motherboard revision of this console. This chipset contains numerous components, one of them being the main CPU.

    • What is the PS2 Emotion Engine?1
    • What is the PS2 Emotion Engine?2
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  7. Feb 16, 2000 · The Emotion Engine is the heart of the PS2, and the part that really makes it unique.? The Emotion Engine handles two primary types of calculations and one secondary type: Geometry...

  8. Oct 20, 2000 · Processor: 128-bit "Emotion Engine" Processor clock speed: 300 MHz. Floating point unit (FPU) co-processor operating at 6.2 gigaflops. Bus speed: 3.2 GB per second. Original Play Station CPU core as I/O processor. Graphics: "Graphics Synthesizer" 150 MHz. Embedded cache. 4 MB VRAM. Resolution: 640x480 or 320x240 interlaced.

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