- Manhunt 2 is a survival-horror stealth videogame developed by Rockstar Studios and published by Rockstar Games, originally released on the PlayStation 2, PlayStation Portable and Wii in October 2007. It was later released on Windows in November 2009. It is the sequel to 2003's Manhunt and the second installment of the Manhunt series.
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Development on Manhunt 2 commenced shortly after the release of the first Manhunt. Rockstar North, who had developed the first game, were working on Grand Theft Auto: San Andreas, so development was handed over to Rockstar Vienna. From Q1 to Q3 of 2005, German developer Rabcat Computer Graphics assisted them in the creation of 350+ 3D assets.
Development on Manhunt 2 began following the release of Manhunt in 2003 and was primarily developed by Rockstar London, Rockstar Toronto and Rockstar Leeds; Rockstar Vienna was originally brought in as the primary developer due to previous commitments of original developer Rockstar North. Due to Vienna's closure in 2006, development was handed to Rockstar London, with support from Rockstar Toronto and Rockstar Leeds who helped porting the title from its original PlayStation 2 version.
During a severe thunderstorm, the security systems at the Dixmor Asylum for the Criminally Insane momentarily go offline, opening the cell doors throughout the facility, resulting in the populace wandering freely through the corridors. Two such inmates are Daniel Lamb and Leo Kasper. Daniel is disoriented and partly amnesiac, unable to remember how or why he came to Dixmor. Under Leo's guidance, they escape the facility and make their way to the ruins of Daniel's old home. Inside, Daniel recovers medication which Leo says he left there for himself in the event of his forgetting the past. The medication helps to clear his head somewhat, and he begins to remember fragments of his former life. He and Leo then set out to unravel the secrets of Daniel's past, all the while pursued by bounty hunters and agents of a mysterious organization called "The Project". As the plot unfolds, Daniellearns that he was once a top scientist in the employ of the "Pickman Project", a government-sponsored...
Rockstar Vienna begun the development of Manhunt 2 in 2005 but had to stop because they were shut down in 2006, when they almost finished the game. Rockstar London continued the development for PS2 and PC, whilst Rockstar Toronto continued the Wii port and Rockstar Leeds, the PSP port, whilst Rockstar North oversaw all development. This led to many version differences, such as weapons appearing exclusivly of certain versions, civilians being removed, different dialogues and cutscenes and censorship.
The gameplay of Manhunt 2 remains very similar to that of it's precessor, with many new features added, such as the ability to climb low walls and over objects, smash lights to create darker areas, and crawling under fences as well as tunnels and airvents. Like the first game, Manhunt 2 encourages players to stay hidden and brutally kill enemies whilst their backs are turned. Players can hide in shadows where they cannot be seen, but unlike the first game, now if a hunter becomes suspicious, the player will have to control the character's breathing and heart beat (method is different between versions). The player can lure enemies to jump them or separate them to pick them off one by one. Deaf hunters are shown as blue arrows and can't hear the player because of music,a helicopter or machinery. Executions remain the same as the first game. There three different types of execution, in order of brutality: Hasty, Violent and Gruesome. Tapping the attack button will trigger a hasty execu...
- Rockstar Games
- Oct 29th, 2007Nov 6th, 2009 (PC)
- ESRB: Mature, Adults Only (PC)
Oct 29, 2007 · 'Manhunt 2' Developer Finally Talks About Game, Ratings Controversy -- Much As It Pains Him 'We didn't neuter the game,' Jeronimo Barrera says of getting 'Manhunt 2' downgraded from Adults-Only to...
Manhunt 2: With Ptolemy Slocum, Holter Graham, Nicole Orth-Pallavicini, Richmond Hoxie. Follows Daniel Lamb, a mental patient suffering from amnesia as he tries to uncover his identity.
Nov 09, 2007 · Review: 'Manhunt 2' a shockingly average thriller. If the talented developers who created "Manhunt 2" put half as much effort into making the game fun as they did shocking, it might be worth ...
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