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  1. You create a twisting pattern of colors that weaves through the air inside a 30-foot cube within range. The pattern appears for a moment and vanishes. Each creature in the area who sees the pattern must make a Wisdom saving throw. On a failed save, the creature becomes charmed for the duration.

  2. Hypnotic Pattern. Source: Player's Handbook. 3rd-level illusion. Casting Time: 1 action. Range: 120 feet. Components: S, M (a glowing stick of incense or a crystal vial filled with phosphorescent material) Duration: Concentration, up to 1 minute.

  3. You create a twisting pattern of colors in a 30-foot Cube within range. The pattern appears for a moment and vanishes. Each creature in the area who can see the pattern must succeed on a Wisdom saving throw or have the Charmed condition for the duration.

  4. You create a twisting pattern of colors that weaves through the air inside a 30-foot cube within range. The pattern appears for a moment and vanishes. Each creature in the area who sees the pattern must make a Wisdom saving throw. On a failed save, the creature becomes.

  5. May 20, 2023 · Hypnotic Pattern 5e [DnD Spell Guide: Uses, Rules, Tips] You create a twisting pattern of colors that weaves through the air inside a 30-foot cube within range. The pattern appears for a moment and vanishes. Each creature in the area who sees the pattern must make a Wisdom saving throw.

  6. Hypnotic Pattern. You create a twisting pattern of colors that weaves through the air inside a 30-foot cube within range. The pattern appears for a moment and vanishes. Each creature in the area who sees the pattern must make a Wisdom saving throw.

  7. Our Guide to the Hypnotic Pattern Spell in DnD 5e that includes the spell block, how we like to use it, mistakes to avoid, and an FAQ.

  8. Jan 2, 2024 · Hypnotic pattern is a 3rd-level utility spell that players can use offensively and defensively. It falls under the Bard, Sorcerer, Warlock, and Wizard spell lists.

  9. Hypnotic Pattern. 3rd-level illusion. Casting Time: 1 action. Range: 120 feet. Components: S, M (a glowing stick of incense or a crystal vial filled with phosphorescent material) Duration: Concentration, up to 1 minute.

  10. Hypnotic Pattern. 3rd-level Illusion. Class (es): Bard, Sorcerer, Warlock, Wizard. Casting Time: 1 action. Range: 120 feet. Components: Somatic, Material. Duration: Concentration, up to 1 minute.

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