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Dungeons and Dragons (D&D) Fifth Edition (5e) Spell - Dancing Lights - You create up to four torch-sized lights within range, making them appear as torc...
Damage/Effect. You create up to four torch-size lights within range, making them appear as torches, lanterns, or glowing orbs that hover for the duration. Alternatively, you combine the four lights into one glowing Medium form that is vaguely humanlike.
Range: 120 feet. Components: V, S, M (a bit of phosphorus or wychwood, or a glowworm) Duration: Concentration, up to 1 minute. You create up to four torch-sized lights within range, making them appear as torches, lanterns, or glowing orbs that hover in the air for the duration.
Components: V S M (A bit of phosphorus or wychwood, or a glowworm) Duration: Yes Up to 1 minute. Classes: Artificer, Bard, Sorcerer, Wizard. You create up to four torch-sized lights within range, making them appear as torches, lanterns, or glowing orbs that hover in the air for the duration.
Mar 15, 2024 · Dancing Lights is a solid utility cantrip in DnD 5e, with a few good uses. I’ll cover a few of the ways I’ve seen it used in my games, as well as answer some popular questions about the spell’s rules. How Does Dancing Lights Work in 5e? Dancing Lights creates four small light sources within 120 feet of the caster.
You create up to four torch-sized lights within range, making them appear as torches, lanterns, or glowing orbs that hover in the air for the duration. You can also combine the four lights into one glowing vaguely humanoid form of Medium size.
Dancing Lights. Spells D&D Free Rules (2024) You create up to four torch-size lights within range, making them appear as torches, lanterns, or glowing orbs that hover for the duration. Alternatively, you combine the four lights into one glowing. Medium form that is vaguely humanlike.
Dancing Lights. Evocation cantrip. Casting Time: 1 action. Range: 120 feet. Components: V, S, M (a bit of phosphorus or wychwood, or a glowworm) Duration: Concentration, up to 1 minute.
Dancing Lights. Evocation cantrip. Casting Time: 1 action Range: 120 feet Components: V, S, M (a bit of phosphorus or wychwood, or a glowworm) Duration: Concentration, up to 1 minute. You create up to four torch-sized lights within range, making them appear as torches, lanterns, or glowing orbs that hover in the air for the duration.
Range: 120 feet. Components: V, S, M (a bit of phosphorus or wychwood, or a glowworm) Duration: Concentration, up to 1 minute. You create up to four torch-sized lights within range, making them appear as torches, lanterns, or glowing orbs that hover in the air for the duration.