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  1. John Sanborn (born 1954) is a key member of the second wave of American video artists that includes Bill Viola, Gary Hill, Dara Birnbaum and Tony Oursler. [1] [2] Sanborn's body of work spans the early days of experimental video art in the 1970s through the heyday of MTV music/videos and interactive art to digital media art of today. [3]

  2. John Sanborn is a key member of the second wave of American video artists that included Bill Viola, Gary Hill, Dara Birnbaum and Tony Oursler. Sanborn’s body of work spans the early days of experimental video art in the 1970s through the heyday of MTV music/videos and interactive art to digital media art of today.

  3. January 19 - February 25, 2024. Far Out Gallery is proud to present Out of Chaos | Decoding the Obvious, created by media artist, John Sanborn. This interactive work is an AI/AR platform developed by Sanborn in order to exhibit video works, without hanging screens, or providing quick answers to challenging subjects.

  4. John Sanborn is a key member of the second wave of American video artists that included Bill Viola, Gary Hill, Dara Birnbaum and Tony Oursler. Sanborn’s body of work spans the early days of experimental video art in the 1970s through the heyday of MTV music/videos and interactive art to digital media art of today.

  5. John Sanborn | media artist. John Sanborn has been called “a key member of the second wave of American video artists that included Bill Viola, Gary Hill, Dara Birnbaum and Tony Oursler” by Dr. Peter Weibel, director of the ZKM.

  6. Apr 25, 2023 · Sanborn's recent exploration of the intersection of technology and art has resulted in an incredible showcase of arrested time and altered space. With nearly 50 years of experience working with media artworks since the 1970s, the artist continues to seek new technologies to express his ideas.

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  8. John Sanborn is an award-winning, world-renowned media artist whose body of work reaches from the technological stone age of the 1970’s to the digital high-tech bleeding edge of today. His media work has manifested as television, installations, games, Internet experiences and plain old video art.

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