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  1. PDF Links. laserllama’s Arcane Traditions - PDF on GM Binder. laserllama’s Arcane Traditions - FREE PDF download on Patreon. Arcane Traditions. Hedge Magic (Updated). One of my most popular homebrews returns in its final version. Master the “low-magics” of the world with this rugged road wizard. Ritualist (New).

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  2. laserllama's Arcane Traditions (New & Updated) - Master a Multitude of New Pathways to Arcane Power with 10 New Arcane Traditions for the Wizard Class! PDF and Downloads in Comments.

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  3. arcane spells or spell-like abilities of their own. Regardless of their own involvement with magic, heroes ignore the power of the arcane at their peril. THE NATURE OF MAGIC While magic allows characters to perform many wondrous acts, it’s also important to roleplay the limitations of magic—exclusivity, mystery, and unpredictability.

  4. This section presents three Spell lists: Arcane, Divine, and Primal. Each list provides a Spell's level, name, and School of Magic. The list does not indicates whether a Spell has Components, the Ritual Tag, or Concentration.

    • Nature of Arcane Magic
    • History
    • Appendix

    It differed from other types of magic such as divine magic because the wielder was tapping directly into the Weave itself.[citation needed] Arcane magic was created out of manipulation of the Weave. Anyone who could fully duplicate the gestures and sounds required of each spell could use arcane magic. Manipulating the Weave could be done via magica...

    Creation of the Weave

    The original deity of magic, Mystryl, was created from the energy produced in the battle between the deities Selûne and Shar, and was key in providing a balance in this ongoing conflict. Her birth had the effect of creating the Weave, a sort of ethereal layer that pervaded all of space. It was by drawing upon the Weave that mortal creatures were able to use magic. Mystryl and the Weave could not exist without one another, because she was the "embodiment" of the Weave itself. She acted to repa...

    Karsus's Folly

    1. Main article: Karsus's Folly In −339 DR, a Netherese arcanist named Karsus prepared and cast a spell called Karsus's Avatar, which proved too great in power for him to control, and caused a massive failure in the Weave.At this time, there was no practical limit to the power of arcane magic or the spells that mortals could use. Mystryl chose to sacrifice herself to save the Weave, a choice that led to her death, and the subsequent rebirth as Mystra, who was able to repair the Weave, althoug...

    Mystra's Ban

    1. Main article: Mystra's Ban To prevent a similar episode occurring again, Mystra imposed restrictions on magic that used the Weave. Firstly, she banned a number of very high-level spells that she considered too powerful for mortals to use responsibly. Unless the wielder was able to harness epic magic, the limit could not be circumvented.Casters were also limited in the number of spells they could keep in their heads at any one time, therefore further reducing their capability to damage the...

    See Also

    1. List of arcane spellcasters

  5. ©2015&Wizards&of&the&Coast&LLC& 4& storage)device)can)be)attuned)to)you)at)any)given) time.)Spells)can)be)copied)into)this)device)at)half) the)cost)of)copying)spells ...

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  7. Sometimes called Wardens or Blue Knights, paladins who swear this oath dedicate themselves to seeking out and preserving arcane knowledge, and protecting those who practice magic from the suspicious masses, as well as protecting innocent people from being abused by practitioners of dangerous magic.

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