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  1. Aug 10, 2010 · The general gist of how the deviantArt creative commons buttons work in relation to your art is this: - "Use a creative commons license" allows people to copy your work and share it, perhaps online or with their friends offline.

    • Overview
    • Statistics
    • Motivations
    • Media

    deviantART (abbreviated to ‘dA’) markets itselfas the ‘world’s largest, most vibrant and relevant online community focused specifically on ART.’ Founded on 7 August, 2000 in California by Scott Jarkoff, Angelo Sotira and Matthew Stephens, dA today boasts a catalogue of over 55 million artworks called ‘deviations,’ from over 4.5 million registered u...

    As at 30 April 2008, deviantARThas: 1. Comments 715,658,622 2. Deviations 55,339,243 3. Favourites 297,270,537 4. Forum Threads 1,081,331 5. Journals 12,272,022 6. News Articles 31,302 7. Notes 110,272,749 8. Poll Votes 1,299,233 9. Polls 201

    Faced with wide-spread appropriation of original artworks published on deviantART, the dA community celebrated the introduction of Creative Commons licences as a measure of protection that goes some way to preventing the practice, or at least making others aware of the users’ rights. This option was seen as preferable to ‘spoiling’ artwork through ...

    http://engine-kyo.deviantart.com/art/Support-Creative-commons-stamp-43460142Support Creative commons stamp by *engine-kyo

  2. Dec 7, 2012 · Throughout the #cc10 celebrations, we’ll be profiling online platforms with Creative Commons integration. I reached out to Josh Wattles, longtime copyright lawyer and advisor in chief at deviantART, to get his perspective on how artists online use (or don’t use) CC licensing.

  3. CC license options are built into deviantArt's UI, allowing users to set the permissions they want their works to carry. Naturally, different users choose different options for their works, including All Rights Reserved. Motivations. The motivation for using CC licenses is simple and two-fold.

  4. Jun 23, 2008 · Read on to learn more about the incredibly rich deviantArt community, how CC licences play a roll in user submissions, and future plans that include nothing short of global domination (seriously). Can you give us some background on deviantArt? When and why did it start up? Who’s involved?

  5. Screenshot evidence of them using the Creative Commons license (or better yet archive it on something like archive.fo or web.archive.org) as proof that it's okay to use with credit under the terms defined by the Creative Commons license.

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  7. I am wondering if I am even able to make a creative commons license in the first place, since I didn't make the characters, the videogame people did. Also, I have the license that has the following: Some rights reserved.

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