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  1. en.wikipedia.org › wiki › CP_System_IICP System II - Wikipedia

    The CP System II (CPシステムII, shīpī shisutemu tsū) or CPS-2 is an arcade system board that Capcom first used in 1993 for Super Street Fighter II. It was the successor to their previous CP System and Capcom Power System Changer arcade hardware and was succeeded by the CP System III hardware in 1996, of which the CPS-2 would outlive by over four years.

  2. en.wikipedia.org › wiki › CP_SystemCP System - Wikipedia

    The CP System (CPシステム, shīpī shisutemu, CPS for short) is an arcade system board developed by Capcom that ran game software stored on removable daughterboards. More than two dozen arcade titles were released for CPS-1, before Capcom shifted game development over to its successor, the CP System II .

    • May 13, 1988
    • Capcom
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    What does CPS-2 mean?

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    • Especificaciones
    • Lista de Juegos para CPS-2
    • Véase también
    • Enlaces Externos
    CPU principal: Motorola 68000@ 11.8 MHz
    CPU de sonido: ZiLOG Z80@ 8 MHz
    Chips de sonido: Q-Sound@ 4 MHz
    Paleta de colores: 32 bit

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    • Cuarta generación
    • Septiembre de 1993
  4. www.wikiwand.com › en › CP_System_IICP System II - Wikiwand

    The CP System II or CPS-2 is an arcade system board that Capcom first used in 1993 for Super Street Fighter II. It was the successor to their previous CP System and Capcom Power System Changer arcade hardware and was succeeded by the CP System III hardware in 1996, of which the CPS-2 would outlive by over four years.

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  6. The CP System II (CPシステムII shīpī shisutemu tsū?) or CPS-2 is an arcade system board that Capcom first used in 1993 for Super Street Fighter II. It was successor to their previous CP System arcade hardware and was succeeded by the CP System III hardware in 1996 . Contents 1 History 1.1 Region colors 2 List of games 3 See also 4 References