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  1. Imran Sarwar was the director of design at Rockstar North from circa 2002 until 2019. Sarwar joined Rockstar sometime in mid-2002 as a mission designer. He was credited as a mission designer on Grand Theft Auto: Vice City and Grand Theft Auto: San Andreas. After being promoted to associate...

  2. Oct 23, 2017 · Imran Sarwar, director of design at Rockstar, talks about the evolution, success, and future of Grand Theft Auto Online. He discusses the challenges, innovations, and community creations of the shared-world mode.

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  3. Jul 10, 2013 · 4K. 324K views 10 years ago. GTA 5 o'clock: EXCLUSIVE Interview with Rockstar: Grand Theft Auto 5: The team are joined by Rockstar's Imran Sarwar to talk about customisation and combat in Grand...

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  4. Oct 24, 2018 · Its pace is slower than anything in Grand Theft Auto – though Rockstar’s director of design, Imran Sarwar, does reassure me that there’s still a hefty number of large scale, fast paced ...

  5. Sep 10, 2015 · We spoke to Director of Design at Rockstar North Imran Sarwar about the future of GTA Online, how new consoles allow new types of experiences, and how Online has changed Rockstar North as a...

  6. Oct 23, 2017 · We spoke with Rockstar Director of Design Imran Sarwar about this and much more. IGN: GTA Online launched on two platforms back in late 2013, more or less alongside GTA V. Here we are, three...

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  8. Sep 29, 2023 · In a notable moment of disclosure from the generally guarded Rockstar, GTA Online’s then-director of design, Imran Sarwar, said in 2017: “It’s one of our biggest regrets that we lost ...

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