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  1. Tom Clancy's Splinter Cell: Chaos Theory is a stealth game developed by Ubisoft Montreal and Ubisoft Milan. The game was released for GameCube, PlayStation 2, Windows and Xbox in March 2005. Handheld versions for the Nintendo DS, mobile, and N-Gage were also released.

    • Breakbeat , Drum And Bass , IDM
    • Development
    • Plot
    • Missions
    • Multiplayer Maps
    • Engine and Gameplay Mechanics
    • Soundtrack
    • Collector's Edition
    • Trivia

    Ubisoft Montreal returned to develop the third title in the franchise. In doing so, they used a modified Unreal Engine 2.5 to create a more detailed game. From the point where when it rains, Sam becomes wet. They also added Co-Op storyline that works side by side with the main campaign. Michael Ironside returns as Sam Fisher while Don Jordan return...

    In 2007 China and North Korea are unhappy with Japan's new Information Self-Defense Force as they believe it violates Article 9 of the post World War II constitution (there is a news report about the I-SDF in a cutscene in Pandora Tomorrow), which restricts Japan from possessing any armed military force capable of striking outside its own borders. ...

    Solo campaign

    1. Lighthouse- Coast of Peru, 23rd June 2007 2. Cargo Ship- Pacific Ocean, 24th June 2007 3. Bank- Panama, 28th June 2007 4. Penthouse- New York City, New York, 30th June 2007 5. Displace- New York, 30th June 2007 6. Hokkaido- Japan, 4th July 2007 7. Battery- North Korea, 6th July 2007 8. Seoul- South Korea, 8th July 2007 9. Bathhouse- Shinjuku District, Japan, 10th July 2007 10. Kokubo Sosho- Japan, 11th July 2007

    The graphics in Chaos Theory introduce a variety of improvements, from the addition of normal mapping, and HDR lighting, parallax mapping, refraction, heat and water distortion. Also, using goggles is more realistic as it makes the screen look like a lens, including distortion at the edges. In previous games, it would simply apply the effect withou...

    The soundtrack was composed by Amon Tobin and Jesper Kyd. Amon Tobin mostly did the in-game music while Jesper Kyd composed the music for the cinematics and multiplayer. The soundtrack can be currently bought and only features music from Amon Tobin. Jesper Kyd has a couple of tracks on his website.

    A Limited Collector's Edition was available for PC, PlayStation 2, Xbox and GameCube. Each version is packaged in a collectible tin, and the PC, PlayStation 2 and Xbox versions include the following bonus features on an extra disc: 1. Exclusive G4 "Making Of" Video 2. Music from the official Chaos Theorysoundtrack by Amon Tobin 3. Development Team ...

    There is a crossover between Chaos Theory and the PlayStation 2/GameCube version of Tom Clancy's Ghost Recon 2. Both games feature the sinking of the USS Clarence E. Walshand portray different side...
    The DS and N-Gage versions includes original level designs for each of the missions.
    Red Nishin means "Red Herring" in Japanese. This foreshadows that the group was a "red herring" for the I-SDF.
    This is the first game to have Sam Fisher use more quotes than just using Medi-kits, such as walking certain parts in missions, triggering an alarm or using whistling.
    • 5 min
  2. Mar 29, 2005 · Citywide blackouts ... stock exchange sabotage ... electronic hijacking of national defense systems ... this is information warfare. To prevent these attacks, operatives must infiltrate deep into hostile territory and aggressively collect critical intelligence, closer than ever to enemy soldiers.

    • (4.4K)
    • Ubisoft
    • Ubisoft Montreal
    • Mar 29, 2005
    • What is Tom Clancy's Splinter Cell Chaos Theory?1
    • What is Tom Clancy's Splinter Cell Chaos Theory?2
    • What is Tom Clancy's Splinter Cell Chaos Theory?3
    • What is Tom Clancy's Splinter Cell Chaos Theory?4
  3. Aug 3, 2024 · Tom Clancy's Splinter Cell: Chaos Theory is a singleplayer and multiplayer third-person and first-person action and stealth game in the Splinter Cell series. The PC version is based on the Xbox version, with additional enhancements such as HDR Rendering.

  4. Jan 18, 2006 · GameSpot's Game Guide to Splinter Cell: Chaos Theory offers up a complete walkthrough for the game, complete with tips on how best to lure guards off of their patrols, how to get high...

    • Matthew Rorie
  5. Mar 28, 2005 · Splinter Cell: Chaos Theory - The Apex of Stealth Gaming Excellence. Released in 2005, Splinter Cell: Chaos Theory stands as the magnum opus of the Splinter Cell series, setting an unparalleled standard for stealth gaming that remains unchallenged to this day.

  6. Mar 29, 2005 · Chaos Theory isn't a radical overhaul on past Splinter Cell games, but it's got enough compelling new features to make it as fresh and exciting as ever.

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