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  1. Street Fighter. Street Fighter [a] is a Japanese media franchise centered on a series of fighting games developed and published by Capcom. The first game in the series was released in 1987, followed by six other main series games, various spin-offs and crossovers, and numerous appearances in other media.

  2. FIGHTING GROUND. Continuing the tradition of being a genre leader, the pinnacle of fighting games can be found in this mode. With a highly evolved combat system, experience the stunning innovation for yourself. All of the modes found in Street Fighter V can now be found in Fighting Ground.

    • Overview
    • The Drive System
    • Super Arts
    • Fighting Grounds
    • World Tour
    • Battle Hub
    • Classic, Modern, and Dynamic Controls

    By Samuel Heaney, Luis Joshua Gutierrez, Axel Bosso, +8 more

    Having your first battles in Street Fighter 6 can be pretty tough if this is your first fighting game, your first game in the series, or you’re not great at fighting games. Plus, it comes with many characters and a variety of modes, and you can get lost finding all their differences.

    This IGN guide will help you discover what’s included in all the modes, apart from going over the main mechanics introduced in Street Fighter 6.

    Please check the quick links below:

    •The Drive System

    •Super Arts

    The Drive System is the main core mechanic in Street Fighter 6. This is a system available for all characters that gives you defensive and offensive options for your battles.

    Below your HP bar is a series of' green rectangles. This is your Drive Gauge, and each Drive action you perform can take from one to three bars. It is depleted each time you receive a hit, even if you’re blocking it, and it refills itself over time and by attacking your opponent.

    These are the unique Drive moves you can perform:

    When the gauge is depleted, you’ll enter a burnout state in which you’re extremely vulnerable to attacks and you can’t use any of your Drive tools for a time. Using the Drive System wisely is one of the first things you need to learn in Street Fighter 6.

    Each playable character has their own set of normal moves, special moves, and three (or more) Super Arts. To perform any of them, you need to press one button or a specific sequence of buttons with a direction. The inputs and their effects vary depending on which fighter you’re using.

    Normal moves are basically the common punches and kicks your character can do. They usually consist of one or two buttons with a direction. Special moves are stronger attacks and evasive actions that can be improved by using your Drive Gauge.

    This is the menu where you might spend most of your time. Fighting Grounds presents all the battle modes you can experience apart from World Tour and the online community experience in Battle Hub (more about these in the next entries).

    Below you can find all the modes available in Fighting Grounds.

    World Tour is the campaign mode in Street Fighter 6. Here you’ll create your own avatar from a character creator full of possibilities and customization options. When you’re ready, you’ll jump into a story that presents every character on the main roster.

    You’ll start with only a few special moves and one style (a set of character normal attacks and throws), and you’ll start unlocking the rest of them by completing main missions and learning new characters. You’ll also earn experience points after completing every random fight, which will let you unlock useful skills and stat boosters for your character.

    If you want to play online but also get a more social experience than simple lobbies, you can try Battle Hub. This is a big place full of cabinets where you can challenge other players and spectate matches while using your unique character from World Tour.

    Apart from playing the regular matches and also Extreme Battles, you can visit cabinets with old games, battle with your own avatar, and interact with other people.

    Street Fighter 6 introduces three different control schemes. Classic and Modern controls can be used in almost every mode (you can’t participate in the Trials with the Modern scheme), while Dynamic controls are not allowed in online matches.

    Going deeper into each type, Classic is the traditional layout in the series. You get three buttons for punches (Light, Medium, and Heavy) and three buttons for kicks (idem). You throw, parry, and use Drive Impact by pressing two buttons at the same time, although you can also configure any extra buttons you have (for example, L1 and L2 on PlayStation) for one of these actions.

    Modern, on the other hand, is a scheme that lets you perform special moves with only one button and a simple directional input (for example, Down instead of a Half Circle). You don’t have six buttons for punches and kicks, but one for Light Attacks, one for Medium Attacks, one for Heavy Attacks, and a last one for Special Attacks. Plus, if you want to perform simple combos, you can hold the designated button and press another one.

    Finally, Dynamic is a type of control thought for people who don’t play fighting games and just want to have some quick matches. You only need to press a few buttons that will create the most optimized combos and routes for you.

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  4. Release. August 30, 1987. Genre (s) Fighting. Mode (s) Single-player, multiplayer. Street Fighter [a] is a 1987 arcade video game by Japanese developer and publisher Capcom. It is the first competitive fighting game produced by the company and the first installment in the Street Fighter series. It was a commercial success in arcades and ...

  5. 3 days ago · Many aspects of Street Fighter have evolved over the game’s six iterations, including its health system and special moves. In the latest version of Street Fighter 6 , the higher your health ...

  6. Mar 13, 2024 · Street Fighter 6 is built on three game modes. Fighting Ground is a classic versus mode, with a structure reminiscent of past Street Fighter titles. World Tour is a campaign mode, where you create ...

  7. Jun 2, 2023 · World Tour is the perfect place for new and veteran players to start their Street Fighter 6 journey. After creating a fighter, learning basic movement controls and meeting Luke (your first of many Masters), you’ll drop into New York-inspired Metro City armed with Luke’s fighting style and special moves. Eventually, you’ll become a true ...

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