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  1. Game engine - Wikipedia

    A game engine, also known as a game architecture, game framework or gameframe, is a software-development environment designed for people to build video games. Developers use game engines to construct games for consoles, mobile devices, and personal computers.

    • Purpose

      In many cases, game engines provide a suite of visual...

    • Components

      Such a framework is composed of a multitude of very...

    • History

      Before game engines, games were typically written as...

    • Game engines as an industry

      Producers of game engines decide how they allow users to...

  2. Unity (game engine) - Wikipedia

    Unity is a cross-platform game engine developed by Unity Technologies, first announced and released in June 2005 at Apple Inc.'s Worldwide Developers Conference as a Mac OS X-exclusive game engine. As of 2018 [update] , the engine had been extended to support more than 25 platforms.

  3. Game Engine Wiki | Fandom

    Twitter Game Engine Wiki on Twitter Featured Article: Area 51 (2005 video game) Game Engine Area 51 runs on a proprietary game engine developed by Inevitable Entertainment, a studio who later would be known as Midway Studios Austin. They leveraged technology and knowledge from previous games developed at the studio; which not only kick started the project, but made the engine unique to Area 51 ...

  4. Blender Game Engine - Wikipedia

    The Blender Game Engine is a discontinued component of Blender, a free and open-source 3D production suite, used for making real-time interactive content. The game engine was written from scratch in C++ as a mostly independent component, and includes support for features such as Python scripting and OpenAL 3D sound.

  5. Frostbite (game engine) - Wikipedia

    Frostbite is a game engine developed by DICE, designed for cross-platform use on Microsoft Windows, seventh generation game consoles PlayStation 3 and Xbox 360, and eighth generation game consoles PlayStation 4 and Xbox One . The game engine was originally employed in the Battlefield video game series, but would later be expanded to other first ...

  6. Godot (game engine) - Wikipedia

    Godot is a 2D and 3D, cross-platform, free and open-source game engine released under the MIT license. It was initially developed for several companies in Latin America prior to its public release. The development environment runs on Linux, macOS, and Windows. Godot can create games targeting the PC, mobile and web platforms. 1.3 Other features.

    • 14 January 2014; 5 years ago
    • 3.1.1, / 27 April 2019; 6 months ago
    • Juan Linietsky, Ariel Manzur
    • C, C++
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  8. AnvilNext - Wikipedia

    Anvil (until 2009 known as Scimitar) is a game engine created in 2007 by Ubisoft Montreal video game developers for use on Microsoft Windows, Nintendo Switch, PlayStation 3, PlayStation 4, PlayStation Vita, Wii U, Xbox 360 and Xbox One.

  9. Unreal Engine - Wikipedia

    The Unreal Engine is a game engine developed by Epic Games, first showcased in the 1998 first-person shooter game Unreal.Although initially developed for first-person shooters, it has been successfully used in a variety of other genres, including platformers, fighting games, MMORPGs, and other RPGs.

    • May 1998; 21 years ago
    • Epic Games
    • 4.24 (December 9, 2019; 4 days ago) [±]
    • Tim Sweeney
  10. Amazon Lumberyard - Wikipedia

    Amazon Lumberyard is a free cross-platform game engine developed by Amazon and based on CryEngine (init. released 2002), which was licensed from Crytek in 2015. [4] [5] [6] The engine features integration with Amazon Web Services to allow developers to build or host their games on Amazon's servers, as well as support for livestreaming via ...

    • Beta 1.19, / June 17, 2019; 5 months ago
    • Microsoft Windows