The Nintendo GameCube is a home video game console released by Nintendo in Japan and North America in 2001 and in PAL territories in 2002. The GameCube is Nintendo's entry in the sixth generation of video game consoles and is the successor to their previous console, the Nintendo 64.
Wikipedia list article The GameCubeand controller(Indigo color) The GameCubeis Nintendo's fourth home video game console, released during the sixth generation of video games.TitleDeveloper(s)Publisher(s)First releasedNintendo2003-11-28PAL2002-02-18NAEA SportsNA,PAL, Electronic Arts VictorJP2002-04-30NA2006 FIFA World Cup •FIFA World Cup: Germany 20062006-04-24NA
The GameCube controller was released alongside the console and comes bundled with every unit. Standard colors include Indigo, Black, Spice (orange), Emerald Blue (green, only available in Japan), Platinum, and Indigo-clear.
Wikimedia Commons has media related to GameCube games. This category is for video games available for the GameCube. The main article for this category is List of GameCube games.
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- Use on subsequent consoles
The GameCube controller is the standard game controller for the GameCube home video game console, manufactured by Nintendo and launched in 2001. It is the successor to the Nintendo 64 controller. It was also re-released on the international launch of Super Smash Bros. for Wii U and the PAL launch of its successor, Super Smash Bros. Ultimate.
Released alongside the GameCube console, the standard GameCube controller has a wing grip design. This controller was bundled with all new GameCube systems throughout the console's life cycle and was also available separately. It connects to the console's controller ports via a 2 m/6.5 ft cable.
The GameCube controller was sold in several different colors over the console's lifespan. Standard colors included "Indigo", "Jet Black", and "Platinum", which were bundled with their respective colored GameCube consoles and sold separately in many countries. Other standard color
The WaveBird Wireless Controller, released in 2002, is a radio frequency-based wireless controller based on the same design as the standard controller. It communicates with the GameCube system wirelessly through a receiver dongle connected to one of the system's controller ports.
A specially-designed variation of the GameCube controller was created for the LodgeNet in some North American hotels. The controller can be used for pay-per-play access to select GameCube titles. In addition to the standard GameCube controller inputs, the LodgeNet controller feat
The Nintendo 64 controller received mixed impressions, being lauded for standardizing the controls for 3D movement with its analog stick and for its comfortable design, but derided for its bulkiness and overall layout. Shigeru Miyamoto designed the GameCube controller in a span of at least three years—the longest he had spent on any controller at that time—with the goal being to accommodate as many people as possible, regardless of their age, the size of their hands, and whether they ...
While unlicensed GameCube Controllers are constantly on the market from third party manufacturers such as Old Skool and Mad Catz, they are criticized for generally being made of lower quality products than Nintendo's official GameCube controllers. The official controllers have become scarce at retailers, as an increased demand of the controller started due to the Wii's backward compatibility with GameCube games and the fact that several Wii games support the controller as a primary method of con
Due to the Wii's ability to use GameCube controller input, all official GameCube controllers may be used on the Wii. GameCube software played on the Wii requires the use of a GameCube controller, and cannot be played with standard Wii controllers. Wii software can be programmed to make full use of GameCube controllers. Nearly all Virtual Console games and certain Wii and WiiWare games have been designed to support GameCube controllers as input. However, some later Wii models, such as the Wii Fam
- History and development
The Nintendo GameCube (abbreviated as GameCube, GC, or GCN, or NGC) is Nintendo's fourth home console and a sixth generation video game console initially released on September 14, 2001 in Japan. It was developed and manufactured by Nintendo. Nintendo first mentioned a successor to the Nintendo 64 on March 3, 1999, a day after Sony's announcement of the PlayStation 2, the successor to the Sony PlayStation One. Two months later, on May 12, 1999, Nintendo of America's former chairman Howard Lincoln...
Development on the GameCube began after the launch of the Nintendo 64. Nintendo has stated multiple times that the moment a system is launched, the plans to create its successor are already in motion. Prior to the launch of the GameCube, Nintendo referred to it as the Nintendo Dolphin. Indeed, several video games released near the launch of the console bare references to this popular code name.
The GameCube menu is unlike the Xbox or PlayStation 2 menus. The music for the Gamecube menu seems unique and especially slow at first, but when sped up around 19 times, the tune is actually a slightly lower pitched version of the Famicom Disk System's BIOS.
- Super Smash Bros. Melee (2001)
- Nintendo 64 (1996-2016)
- 22 million
An accessory for the GameCube, known as the Game Boy Player, was released in 2003 as the successor to the Super Game Boy peripheral for the Super Nintendo Entertainment System. The accessory allows Game Boy Advance games, as well as Game Boy and Game Boy Color games, to be played on the GameCube.
From Wikipedia, the free encyclopedia The Game Boy Player (ゲームボーイプレーヤー, Gēmu Bōi Purēyā) (DOL-017) is a Nintendo GameCube peripheral developed by Nintendo which enables it to play Game Boy, Game Boy Color, and Game Boy Advance cartridges, allowing those games to be played on a television.
Originally planned for the Nintendo 64, it was switched to the GameCube for development and released on June 24, 2002. While the game features similar gameplay mechanics to that of Resident Evil, it distinguishes itself with unique features, such as "sanity effects". In the game, players take on the role of several characters as they battle a powerful entity who seeks to enslave humanity.
Nintendo GameCube (ニンテンドーゲームキューブ Nintendō GēmuKyūbu?) también llamada simplemente GameCube y abreviada como GCN en América y NGC en Japón, es la quinta consola de sobremesa hecha por Nintendo. Es la sucesora de la Nintendo 64 y la predecesora de la Wii.