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  1. Croc is a video game series developed by Argonaut Software and published by Fox Interactive.It consists of two main games, plus three mobile games. A third main game was proposed but cancelled as Argonaut was "going through a rough patch", and an animated TV series based on the video game series was proposed by Fox Interactive but never came into fruition.

  2. Croc: Legend of the Gobbos [a] is a platform game developed by Argonaut Software, published by Fox Interactive and distributed by 20th Century Fox Home Entertainment in North America and Electronic Arts internationally for Microsoft Windows, PlayStation and Sega Saturn. Taking place in the fictional setting of the Gobbo Valley, Croc: Legend of ...

  3. Malice. (2004 video game) Malice is a platform game developed by Argonaut Games and published by Mud Duck Productions in North America and Evolved Games in Europe, and was released in 2004 for the Xbox and PlayStation 2 . The game's development cycle proved to be quite troublesome, with a change in publishers, cancellation and an eventual ...

  4. Developer. Argonaut Games was one of the largest indie games developers in the world with a 17 year history of producing groundbreaking games. The company was based in Edgware, north London, UK, and at its peak boasted over 300 employees. Argonaut created numerous hit games, most-notably Croc: The Legend of the Gobbos, Alien: Resurrection and ...

  5. Argonaut games was a famed British Developer founded by teenage entrepreneur Jez San. The company operated for more than twenty years, making over sixty games before liquidating in 2004. The company is best known as the programmer collaborating with Nintendo EAD on the groundbreaking Super Nintendo game Star Fox. History

  6. PlayStation 2. Bionicle: City of Legends. Canceled. North America. Saturn. Alien Resurrection (Cancelled) Canceled. North America. Game Companies - Argonaut Games on GameFAQs.

  7. During this time, Argonaut Software released Starglider 2, one of the first computer games to use filled polygons. Goddard soon left school before finishing his A-levels and joined Argonaut Games, where his first task was porting Starglider 2 to the Macintosh SE. Argonaut would develop a reputation for creating cutting-edge, 3D games.

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