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  1. A noted videogame designer, Clint Hocking served as lead developer at videogame studio Ubisoft, shepherding FarCry 2 and the Splinter Cell franchise to success. In 2010, Hocking left Ubi and ...

  2. Jun 3, 2022 · Clint Hocking was inspired by immersive sims, particularly Deus Ex and what he would in a later essay call its "meaningful agency across the narrative, progression and input levels of play". With ...

  3. Clint Hocking (born 18 September 1972) is a Canadian video game designer and director. He has primarily worked at the Canadian divisions of Ubisoft, where he developed three titles, and briefly worked at LucasArts, Valve, and Amazon Game Studios.

  4. Watch Dogs: Legion: Directed by Grant Harvey, Clint Hocking, Kent Hudson. With Esh Alladi, Warren Brown, Rosemary Dunsmore, Mazin Elsadig. In the near future London is facing its downfall - unless you do something about it.

  5. Clint Hocking Game Design Expo 2009.jpg 800 × 534; 94 KB Clint Hocking GDC 2011 1 (cropped 2).jpg 327 × 404; 108 KB Clint Hocking GDC 2011 1 (cropped).jpg 1,112 × 590; 440 KB

  6. Liked by Clint Hocking. Splinter Cell, 2003<br>Level Designer, Game Designer, Scriptwriter<br><br>Splinter Cell: Chaos Theory, 2005<br>Lead Level Designer, Scriptwriter, Creative Director<br><br>Far Cry 2, 2008<br>Creative Director<br><br>Watch Dogs Legion, 2020<br>Creative Director<br><br>Assassin's Creed: Codename Hexe (pending)<br>Creative ...

    • Ubisoft Montréal
  7. May 14, 2007 · Clint Hocking, Creative Director at Ubisoft Montreal, is best known for his innovative work on the Splinter Cell series. At GDC ‘07, Hocking presented a talk on the three different types of exploration in games–systems, spatial, and personal–and how developers can use exploration to create more meaningful mechanics.