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HaxeFlixel is a free, open source technology that lets you create games with one codebase and compile them to multiple platforms. Learn from 78 demos, browse popular games that use HaxeFlixel, and support the project with sponsorship.
- Examples
Examples - HaxeFlixel - 2D Game Engine
- Showcase
Showcase - HaxeFlixel - 2D Game Engine
- Blog
HaxeFlixel is developed by and is now furtherly funded by, a...
- Docs
Docs - HaxeFlixel - 2D Game Engine
- Getting Started
Welcome to HaxeFlixel! To setup your Windows, Linux or Mac...
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Filters - HaxeFlixel - 2D Game Engine
- About
HaxeFlixel is an open source 2D game engine written for use...
- Install Haxeflixel
To install the latest stable version of HaxeFlixel, open a...
- Sponsors
Haxeflixel's official sponsors made siginificant...
- Tutorial
In this tutorial, you will learn how to create a complete...
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Here are the most important links to get you started with HaxeFlixel:
•Getting Started
•Documentation
•API
•Community
If you want to contribute code or report an issue, please check our CONTRIBUTING.md.
Thanks to being built on top of Haxe and OpenFL, HaxeFlixel can target the following platforms natively:
HaxeFlixel has its roots in the original ActionScript 3 version of Flixel, created by Adam “Atomic” Saltsman. It was started by Alexander Hohlov in 2011, initially as a straightforward Haxe port of the AS3 codebase and Richard Davey's Flixel Power Tools.
Thanks to the efforts of the core team as well as over 100 contributors, today's version of HaxeFlixel far surpasses the capabilities of the original. Not only has the core engine seen many substantial improvements and new features, there is also a far richer ecosystem with additional libaries and over 80 demo projects to learn from.
HaxeFlixel is a cross-platform 2D game engine based on OpenFL and Haxe. Learn how to install, use, and contribute to HaxeFlixel, and explore its documentation, demos, and tools.
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