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  1. Jun 2, 2021 · Over our jam-packed 20-minute discussion, Hulst provided updates on a host of topics: studio development updates, thoughts on PS5 and PS4 development, PlayStation Studios’ vision for PC releases, and a whole lot more.

    • Finding Gaming
    • The Road to PlayStation Studios
    • Leading The Best and Brightest
    • The PlayStation Way

    Hulst grew up in the Netherlands, which wasn’t exactly a hot spot for video games, but he still found a way to the hobby thanks to his mom’s toy store. “I actually grew up in the Bible Belt, where there weren't any arcades,” Hulst says. “Luckily for me, [my mom’s toy store] had a Vectrex [game console] that had Mine Storm pre-installed. I must have...

    Just like how Hulst didn’t have a lot of access to video games growing up in the Netherlands, neither were there opportunities to pursue a career in gaming. “I come from the Netherlands, and the games industry wasn’t necessarily, in the mid-’90s, considered to be a proper career,” he says. “There wasn’t actually such a thing as game development or ...

    Hulst’s role as head of PlayStation Studios was announced in November of 2019. He wears many hats, mainly working on long-term plans for Sony’s games, including new IP and long-established franchises. When he’s not acquiring new developers and keeping an eye toward innovation, he works with various studio heads on the company culture [see sidebar]....

    PlayStation Studios houses a global network of developers, and there is a wide variety of staff in each studio and how they approach things is unique from place to place. “We’re a bunch of uniquely different creators,” Hulst says. “All studios have their own name; they all often have their own technology. They have their own style, which I nurture....

    • Kimberley Wallace
  2. Oct 4, 2022 · The head of PlayStation Studios talks about the company's strategy to expand its live service games, PC offerings, and new IPs. He also discusses the role of Bungie, the fate of single-player games, and the possibility of FromSoftware adaptations.

    • Logan Plant
  3. In March 2020, Hermen Hulst confirmed in an interview that Horizon Zero Dawn would receive a PC port. The PC version was released on 7 August 2020. The next game in development, Horizon Forbidden West, was first revealed at the 2020 PS5 Future of Gaming event on 11 June 2020. It is a sequel to Horizon Zero Dawn.

    • 1 January 2000; 23 years ago
    • Amsterdam, Netherlands
    • 360 (June 2021)
    • Video games
  4. Oct 4, 2022 · Hermen Hulst, the head of PlayStation Studios, talks about the company's diversification into PC and mobile development, and its focus on single-player narrative games such as The Last of Us and God of War. He also discusses the challenges and opportunities of making blockbuster games, the impact of crunch culture, and the upcoming PSVR2 launch.

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  6. Nov 7, 2019 · Guerrilla Games' managing director and co-founder Hermen Hulst is the new head of PlayStation's Worldwide Studios, managing all of Sony's game development across 14 internal studios. He replaces Shuhei Yoshida, who will lead a new initiative for external, independent developers. The changes are part of Sony's restructuring ahead of the launch of PS5.

  7. Mar 10, 2020 · Just a few days ago, I caught up with Hermen Hulst, formerly the managing director of Guerrilla. In his first interview since becoming Head of Worldwide Studios, Hulst provides insight into his new role overseeing PlayStation’s international network of game developers and creators.

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