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  1. Oct 24, 2018 · Its pace is slower than anything in Grand Theft Auto – though Rockstar’s director of design, Imran Sarwar, does reassure me that there’s still a hefty number of large scale, fast paced ...

  2. Imran Sarwar. Jump to Edit. Overview. Nickname. Immy. Height. 5′ 9½″ (1.77 m) Mini Bio. Imran Sarwar is known for Grand Theft Auto V (2013), Red Dead Redemption II (2018) and Grand Theft Auto IV (2008). Contribute to this page. Suggest an edit or add missing content. Learn more about contributing. Edit page. Recently viewed. Imran Sarwar.

  3. Sep 10, 2015 · 9 Images. "The primary technical reason is the memory capacity for the older systems," says Sarwar. "We are constantly adding new items to the game with each update and we began approaching the...

  4. Sep 29, 2023 · In a notable moment of disclosure from the generally guarded Rockstar, GTA Online’s then-director of design, Imran Sarwar, said in 2017: “It’s one of our biggest regrets that we lost ...

  5. Imran Sarwar. Read. Imran Sarwar has worked for Rockstar Games on six Grand Theft Auto games. Credits. Grand Theft Auto: Vice City (mission designer) Grand Theft Auto: San Andreas (senior level designer) Grand Theft Auto IV (associate producer) The Lost and Damned (associate producer) The Ballad of Gay Tony (associate producer)

  6. Oct 23, 2017 · Indeed, in 2014 GTA Online was actually close to failing. We spoke with Rockstar Director of Design Imran Sarwar about this and much more.

  7. Imran Sarwar. Person » credited in 10 games. British-Pakistani game designer. Working for Rockstar Games, he is best known as a lead game designer for the Grand Theft Auto series as well as Red Dead Redemption 2.

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