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  1. RenderWare | Sonic News Network | Fandom

    sonic.fandom.com/wiki/RenderWare

    RenderWare (RW) is computer and video game middle-ware from Criterion Software. The Renderware engine is an engine used in the Sonic games Sonic Heroes and Shadow the Hedgehog. RenderWare was used throughout the video game industry in the 2000s. Some of the games using RW include Grand Theft Auto III (PS2, PC, Xbox), Grand Theft Auto: San Andreas (PS2, Xbox, PC), and Grand Theft Auto: Vice ...

  2. RenderWare | Rockstar Games Wiki | Fandom

    rockstargames.fandom.com/wiki/RenderWare

    RenderWare (RW) is a computer and or video game middleware from Criterion Software. RenderWare is a 3D API (Application Programming Interface) and graphics rendering engine used in computer and console games such as Grand Theft Auto III and Grand Theft Auto: San Andreas, in MUVRS's such as Active Worlds, and some VRML (Virtual Reality Markup Language) browsers. RenderWare is developed by ...

  3. RenderWare | Bully Wiki | FANDOM powered by Wikia

    bully.fandom.com/wiki/RenderWare

    RenderWare (RW) is a computer and video game middleware from Criterion Software. Description RenderWare is a 3D API and graphics rendering engine used in computer games, Active Worlds, and some VRML browsers. RW is developed by Criterion Software Limited (which used to be a wholly owned subsidiary of Canon but is now owned by Electronic Arts). It originated in the era of software rendering on ...

  4. RenderWare – Wikipedia, wolna encyklopedia

    pl.wikipedia.org/wiki/RenderWare

    RenderWare 2.x, z drugiej strony, miał swój własny renderujący język skryptów RWX. RenderWare 3+ odrzucił wsparcie dla RWX i zamiast niego skupił się na wzorcowym binarnym formacie plików (który wcześniejsze wersje RenderWare zawierały w różnym formacie), czyniąc skrypty RWX niekompatybilne z RW3+.

  5. RenderWare Plugin System - Multi Theft Auto: Wiki

    wiki.multitheftauto.com/.../RenderWare_Plugin_System

    The RenderWare Plugin System is an interface used to extend known RenderWare types. RenderWare structs are allocated in free lists which know the RenderWare struct size at runtime. One free list is created for every type which is to be extended.

  6. RenderWare – Wikipedia

    fi.m.wikipedia.org/wiki/RenderWare

    RenderWare on brittiläisen Criterion Gamesin kehittämä videopeleissä käytetty 3D-grafiikkamoottori. RenderWare-pelimoottori on saatavilla Microsoft Windows-, OS X-, Nintendo GameCube-, Wii-, Xbox-, Xbox 360-, PlayStation 2-, PlayStation 3- sekä PlayStation Portable-alustoille.

  7. RenderWare 2, с друге стране, има свој унутрашњи скрипт језик RWX (RenderWare скрипта). Међутим, у RenderWare 3 RWX подршка је уклоњена. Следећа итерација усмерена је на бинарном формату датотеке модела.

  8. RenderWare — Википедија

    mk.wikipedia.org/wiki/RenderWare

    RenderWare V2.1 API Reference Оваа статија за поврзана со видеоигри е никулец . Можете да помогнете со тоа што ќе ја проширите .

  9. RenderWare — Вікіпедія

    uk.wikipedia.org/wiki/RenderWare

    RenderWare — ігровий рушій, розроблений британською компанією Criterion Games.Перша версія була випущена в 1996 році, з тих пір рушій активно допрацьовується і розвивається.

  10. RenderWare : definition of RenderWare and synonyms of ...

    dictionary.sensagent.com/RenderWare/en-en

    Overview. RenderWare is a 3D API and graphics rendering engine used in video games, Active Worlds, and some VRML browsers. RW is developed by Criterion Software Limited (which used to be a wholly owned subsidiary of Canon but is now owned by Electronic Arts).