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  1. May 5, 2024 · WebGL (Web Graphics Library) is a JavaScript API for rendering high-performance interactive 3D and 2D graphics within any compatible web browser without the use of plug-ins. WebGL does so by introducing an API that closely conforms to OpenGL ES 2.0 that can be used in HTML <canvas> elements. This conformance makes it possible for the API to take advantage of hardware graphics acceleration ...

  2. en.wikipedia.org › wiki › WebGLWebGL - Wikipedia

    t. e. WebGL (short for Web Graphics Library) is a JavaScript API for rendering interactive 2D and 3D graphics within any compatible web browser without the use of plug-ins. [2] WebGL is fully integrated with other web standards, allowing GPU -accelerated usage of physics, image processing, and effects in the HTML canvas.

    • 2.0, / January 17, 2017; 6 years ago
    • Cross-platform
  3. www.w3schools.com › graphics › webgl_introWebGL Intro - W3Schools

    Learn what WebGL is, how to use it in HTML canvas, and how to access the GPU with GLSL. See examples of WebGL context, color buffer, and browser support.

  4. Jul 7, 2023 · This article addresses what WebGL is, explains how WebGL works (including the rendering pipeline concept), and introduces some WebGL libraries. WebGL Fundamentals An intro to modern OpenGL: A series of nice articles about OpenGL written by Joe Groff, providing a clear introduction to OpenGL from its history to the important graphics pipeline ...

  5. WebGL is a cross-platform, royalty-free web standard for a low-level 3D graphics API based on OpenGL ES, exposed to ECMAScript via the HTML5 Canvas element. Learn about WebGL's features, specifications, resources, adopters, presentations, and community.

  6. Feb 19, 2023 · WebGL by example is a series of live samples with short explanations that showcase WebGL concepts and capabilities. The examples are sorted according to topic and level of difficulty, covering the WebGL rendering context, shader programming, textures, geometry, user interaction, and more.

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  8. Feb 23, 2017 · Getting started with. WebGL. WebGL enables web content to use an API based on OpenGL ES 2.0 to perform 3D rendering in an HTML canvas in browsers that support it without the use of plug-ins. WebGL programs consist of control code written in JavaScript and special effects code (shader code) that is executed on a computer's Graphics Processing ...

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