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      • The precursor sciences to the development of modern computer graphics were the advances in electrical engineering, electronics, and television that took place during the first half of the twentieth century.
      en.wikipedia.org/wiki/History_of_computer_graphics
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  2. History of the graphical user interface - Wikipedia

    en.wikipedia.org › wiki › History_of_the_graphical

    6 days ago · The W Window System (1983) was the precursor to X; X was developed at MIT as Project Athena. Its original purpose was to allow users of the newly emerging graphic terminals to access remote graphics workstations without regard to the workstation's operating system or the hardware.

  3. Analog computer - Wikipedia

    en.wikipedia.org › wiki › Analog_computer

    3 days ago · Analog computer designs were published in electronics magazines. One example is the PE Analogue Computer, published in Practical Electronics in the September 1978 edition. Another more modern hybrid computer design was published in Everyday Practical Electronics in 2002.

  4. Unicode - Wikipedia

    www.wikipedia.org › wiki › en:Unicode

    The most commonly used encodings are UTF-8, UTF-16, and UCS -2 (a precursor of UTF-16 without full support for Unicode); GB18030 is standardized in China and implements Unicode fully, while not an official Unicode standard. UTF-8, the dominant encoding on the World Wide Web (used in over 95% of websites as of 2020

  5. Sprite (computer graphics) - Wikipedia

    en.wikipedia.org › wiki › Sprite_(computer_graphics)

    4 days ago · In computer graphics, a sprite is a two-dimensional bitmap that is integrated into a larger scene, most often in a 2D video game. Originally, the term "sprites" referred to fixed-sized objects composited together, by hardware, with a background. Use of the term has since become more general.

  6. Sketchpad - Wikipedia

    en.wikipedia.org › wiki › Sketchpad

    5 days ago · Sketchpad was a computer program written by Ivan Sutherland in 1963 in the course of his PhD thesis, for which he received the Turing Award in 1988, and the Kyoto Prize in 2012. It pioneered the way for human–computer interaction. Sketchpad is considered to be the ancestor of modern computer-aided design programs as well as a major breakthrough in the development of computer graphics in general. For example, the graphical user interface was derived from Sketchpad as well as modern object ...

  7. Pixar - Wikipedia

    en.wikipedia.org › wiki › Pixar

    5 days ago · Edwin Catmull and Malcolm Blanchard were the first to be hired and were soon joined by Alvy Ray Smith and David DiFrancesco some months later, which were the four original members of the Computer Graphics Lab, located in a converted two-story garage acquired from the former Vanderbilt-Whitney estate.

  8. ZX81 - Wikipedia

    en.wikipedia.org › wiki › ZX81

    4 days ago · The ZX81 is a home computer that was produced by Sinclair Research and manufactured in Dundee, Scotland, by Timex Corporation.It was launched in the United Kingdom in March 1981 as the successor to Sinclair's ZX80 and designed to be a low-cost introduction to home computing for the general public.

  9. British and Canadians Invent the Trackball : History of ...

    www.historyofinformation.com › detail

    4 days ago · In 1946 English engineer Ralph Benjamin invented the first trackball called roller ball, which was patented in 1947. . In 1952 British electrical engineer Kenyon Taylor and team, working on the Royal Canadian Navy's DATAR (Digital Automated Tracking and Resolving) project (a pioneering computerized battlefield information system) invented a trackball precursor of the computer mouse.

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