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Doom 64 is a first-person shooter game by Midway. It was first released for the Nintendo 64 in 1997, as the second spin-off game in the Doom series after Final Doom (1996), and the fourth game in the series overall.
- Final Doom - Wikipedia
Final Doom is a first-person shooter video game developed by...
- Doom 64 - Simple English Wikipedia, the free encyclopedia
Doom 64 is a video game that first came out only on the...
- Final Doom - Wikipedia
Doom 64, released April 4, 1997 for the Nintendo 64, is a sequel to Doom II. The game has all new graphics and runs on a modified Doom engine, based on the Sony PlayStation port. Doom 64 was released by Midway, in cooperation with id Software.
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Doom 64, released on March 31, 1997 for the Nintendo 64, is a sequel to the Doom games, taking place after Doom II. The game has all new graphics and music and runs with a modified version of the Doom engine (first used in Doom PSX and Final Doom PSX)[1].
Doom 64 is a first-person shooter game by Midway. It was first released for the Nintendo 64 in 1997, as the second spin-off game in the Doom series after Final Doom (1996), and the fourth game in the series overall.
Midway Games developed Doom 64 under id supervision for release in 1997. The title featured a new engine, with larger sprites and higher quality textures. The technical changes allowed for greater flexibility with the level design, such as the ability to adjust the geometry of the map during play.
Doom 64 was officially re-released on PC, Microsoft Xbox One, Sony PlayStation 4, and the Nintendo Switch on March 20, 2020, coinciding with the release of Doom Eternal. [1] The game was developed via cooperation between Bethesda Softworks, id Software, and Nightdive Studios, and uses a new version of the Doom64 EX codebase, re-developed using ...