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  1. Want a session? Join my discord and DM me or go here: https://metafy.gg/@izawhttps://ultimateframedata.com/Discord: https://discord.gg/wrQbmMfTwitch: https:/...

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    • IzAw
  2. Shield Grab (Grab, post-Shieldstun) — 10 frames. Shield Drop — 11 frames (universal) Jump Squat (pre-Jump frames) — 3 frames (universal) Ledge Grab. Normal Up B Apex Side B. Ledge Hang. Getup Attacks. Facing Up Facing Down Trip Ledge. Mobile-friendly Frame Data for Mythra in Super Smash Bros. Ultimate.

  3. Feb 17, 2019 · Falco is a returning fighter in Super Smash Bros. Ultimate. HIs moveset appears to be the same as the previous game, though like Fox his Final Smash has been changed to an Arwing Attack. Falco's ...

  4. Shield Grab (Grab, post-Shieldstun) — 10 frames. Shield Drop — 11 frames (universal) Jump Squat (pre-Jump frames) — 3 frames (universal) Ledge Grab. Normal Up B Apex Side B. Ledge Hang. Getup Attacks. Facing Up Facing Down Trip Ledge. Mobile-friendly Frame Data for Mythra in Super Smash Bros. Ultimate.

  5. Apr 10, 2024 · On these frames, the Reflector can be jump-cancelled, but Fox/Falco is still in the air. Jumping here will use a double jump and allow the next shine to come out on the next frame, but end the multishine cycle. 11: 14: Beginning at this frame, Fox/Falco is grounded. 12: 15: Earliest frame the jump can start. 15: 20: Reflector 3.

  6. kuroganehammer.com › Ultimate › FalcoFalco - Kurogane Hammer

    Ultimate; Smash 4; Rivals of Aether; Melee; Glossary; Falco's Frame Data [3.1.0] Statistic Value/Rank Statistic Value/Rank; ... Section 1 / Frame Data. 1.1 Ground ...

  7. 15 frame startup with 2 frame release, so 17 frames startup. Reaches full charge on 42. Can only shield cancel as early as frame 45. Repeated shots occur on the same pattern. Alternating 10 and 5 frames later. 17—26, 21—30, 32—41, 36—45... 42/47/57/62... Repeated shots occur on the same pattern.

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