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  1. Oct 29, 2021 · Irrational Games, 2K Australia, Iron Galaxy Studios: 2K Games, Aspyr Media, 1C-SoftClub: Unreal Engine 3: 26 March 2013. 29 August 2013. 17 March 2015: BioShock ...

  2. Irrational Games. ( 1997 ). 无理数游戏公司 (曾称为 2K波士顿 ),成立于1997年,由 Looking Glass游戏工作室 (英语:Looking Glass Studios) 的三名前雇员: 肯·萊文 (英语:Ken Levine (game developer)) 、Jonathan Chey和Robert Fermier创立。. 2006年1月9日, Take-Two Interactive 宣布 ...

  3. en.wikipedia.org › wiki › 2K_Australia2K Australia - Wikipedia

    2K (2007–2015) 2K Australia Pty Ltd (formerly Irrational Games Australia Pty. Ltd.) was an Australian video game developer based in Canberra. The company was founded as Irrational Games Australia, a subsidiary of Irrational Games, in April 2000. Irrational Games Australia and its parent were acquired by Take-Two Interactive in January 2006 ...

  4. Dec 9, 2022 · The game’s description makes it sound almost identical to the original ambitions for BioShock Infinite: “Judas is a single-player, narrative first-person shooter developed by Ghost Story Games, a studio led by Ken Levine, Creative Director of System Shock 2, BioShock, and BioShock Infinite. “A disintegrating starship. A desperate escape plan.

  5. Irrational Games is a game development studio focused on introducing RPG and strategy games to the PC and next-generation console markets. It was founded in 1997 by previous employees of Looking Glass Studios: Ken Levine, Jonathan Chey, and Robert Fermier. Irrational Games has developed multi award-winning titles such as System Shock 2, Swat

  6. Feb 19, 2014 · Ken Levine needs a life. As the co-founder of Irrational Games discusses his role as an artist in what may be his final interview at the studio, even he admits the strain. “It’s been a ...

  7. Irrational Games (イラショナル・ゲームズ)は Looking Glass Studios ( 英語版 ) で働いていた3人、 ケン・レヴィン ( 英語版 ) とジョナサン・ケイ、ロバート・フェルミエらによって1997年に設立された コンピュータゲーム開発会社 である。. 一時的に 2K Boston, Inc ...

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