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  1. Khamag Mongol. Khamag Mongol starts as a Horde in the 1200 scenario, it is sometimes considered the predecessor state to the Mongol Empire.

  2. A community for asking questions, sharing content, and talking about the Grand Strategy games, Age of History I and II (formerly Age of Civilizations) by Łukasz Jakowski. Members Online new_ggprens

  3. ageofempires.fandom.com › wiki › Mongols_(Age_ofMongols (Age of Empires II)

    • Characteristics
    • Overview
    • Changelog
    • Campaign Appearances
    • In-Game Dialogue Language
    • Ai Player Names
    • Trivia

    Unique unit

    1. Mangudai: Mounted archer with an attack bonus against siege weapons.

    Unique technologies

    1. Nomads: Makes Houses keep their populationspace if they are destroyed. 2. Drill: Increases the movement speed of Siege Workshopunits by +50%.

    Civilization bonuses

    1. Cavalry archers fire 25% faster. 2. Light Cavalry, Hussars, and Steppe Lancers have +30% HP.[note 1] 3. Hunters work 40%faster.

    As a cavalry archer civilization, the Mongols have excellent mounted archers, arguably the best of all civilizations. This is due to their higher Rate of Fire which greatly improves the effective damage output of not only Cavalry Archers but also Mangudai, which in particular is arguably their best unit in the late game. The other key unit of the M...

    1. Drillintroduced. 2. (Elite) Mangudai received several changes: 2.1. They gain a +1 attack bonus against Spearmen. 2.2. Rate of Fireincreased (2.0 → 2.1). 2.3. Base accuracy lowered (100% → 95%). 2.4. Movement speed increased (1.43 → 1.45). 2.5. Training time increased (21 → 26 seconds).

    1. Elite Cannon Galleon removed from the technology tree. 2. Nomadsintroduced. 3. (Elite) Mangudai attack bonus against siege weapons reduced (+3 (+5) → +1). 4. (Elite) Mangudai receive an attack bonus against ramsof +3 (+5). 5. Non-Elite Mangudai frame delayreduced (10 → 5).

    1. With patch 4.8: 1.1. Arrowslitswas removed from the technology tree. 1.2. Elite Mangudai frame delay increased (0 → 5). 1.3. (Elite) Mangudai get back their original attack bonus of +3 (+5) against siege weapons. Their attack bonus against rams is removed.

    The Mongols have a campaign and a scenario devoted to their civilization, Genghis Khan and Temujin respectively. Both revolve around the life of Genghis Khan. They are playable as the second player in the first scenario of the co-op version of the Tamerlanecampaign. They also appear in:

    In-game, Mongol units speak the Khalkha variety of Mongolian, the most widely spoken of the Mongolic languages and the official language of modern-day Mongolia. Mongolian script (Монгол бичиг), derived from the Old Uyghur alphabet, was used to write Classical Mongolian (spoken around the 13th century) and has been used until modern times, before be...

    When playing a random map game against the computer, the player may encounter any of the following Mongol AI characters: 1. Batu Khan(ᠪᠠᠲᠣ ᠬᠠᠭᠠᠨ): A Mongol ruler and founder of the Golden Horde, division of the Mongol Empire. Batu was a son of Jochi and grandson of Genghis Khan. 2. Chagatai Khan (ᠴᠠᠭᠠᠲᠠᠶ ᠬᠠᠭᠠᠨ): was the second son of Genghis Khan. ...

    The Mongols' civilization icon is based on the soyombo symbol which can also be found in the current Mongolian national flag.
    The user interface image in the Definitive Edition displays a tug banner.
    The Mongols are the only East Asian civilization that can research Heresy.
    The Mongols are believed to acquire gunpowder during their conquests of China and used it in several forms such as Fire Lances and "naphtha-shooters" through their invasions of Khwarezmia, Eastern...
  4. e. Khamag Mongol ( Mongolian: Хамаг монгол, romanized: Khamag mongol, lit. 'the whole Mongol'; Chinese: 蒙兀國) was a loose Mongolic tribal confederation (khanlig) on the Mongolian Plateau in the 12th century. It is sometimes considered to be a predecessor state to the Mongol Empire. [2] [3]

  5. 12K subscribers in the AgeOfCivilizations community. A community for asking questions, sharing content, and talking about the Grand Strategy games…

  6. 11K subscribers in the AgeOfCivilizations community. A community for asking questions, sharing content, and talking about the Grand Strategy games…

  7. Civilizations are a gameplay mechanic in Age of History 2. Civilizations are able to manage their own Population, Economy and Technology levels. Civilizations are either controlled by artificial intelligence or a player. When one picks a scenario, they will be able to see all the civilizations...

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