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  1. Special Attacks. Fireball disappears on frame 88. Reflects on frame 9-20. 3... Invulnerable on frame 3-6. Hits 2-6 rehit rate of 2. Startup is 2 from a charging state. Entering charge state takes 19 frames and is shield cancellable on 20. Takes 100 frames to reach full charge.

  2. Find the startup, active, shield stun, base damage, and landing lag of Mario's ground, aerial, and special attacks in this comprehensive frame data table. Compare the frames of different attacks and learn how to dodge, roll, or cancel them with the best frames.

    • mario frame data1
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  3. melee.framedata.gg › html › MarioMario Frame Data

    Jab 1: Jab 2: Jab 3: Forward Tilt: Down Tilt: Up Tilt: Dash Attack:

  4. Dec 1, 2023 · This is a guide to using Dr. Mario in Super Smash Bros. Ultimate. Dr. Mario's bread and butter combos, how to unlock, frame data, alt costumes and skins, as well as Dr. Mario's matchups, counters, and tier list placement can all be found here.

  5. Dec 7, 2018 · Hey everyone! Our first frame data video is here! I made this very early so I apologize about my sloppy voice, our quality will improve in the next one! Let ...

  6. An expansive technical guide on a bunch of advanced Zelda tech. The most valuable collection of Super Smash Bros. Melee guides, technical data, and resources in the world. The best place for a player to learn and improve.

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