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  1. Marvel vs. Capcom Wiki | Fandom

    Sep 30, 2017 · The Marvel vs. Capcom series is a series of fighting games created by Capcom that contain characters from both Marvel Comics and Capcom. 15,949 pages 1,047 articles

  2. Marvel vs. Capcom - Wikipedia

    Marvel vs. Capcom Origins, a compilation game which includes Marvel Super Heroes and Marvel vs. Capcom: Clash of Super Heroes, was released for the PlayStation 3 and Xbox 360 through the PlayStation Network and Xbox Live Arcade, respectively, in 2012.

  3. Marvel vs. Capcom series - The Street Fighter Wiki - Street ...
    • Games
    • Gameplay
    • Story
    • History
    • Related Media
    • Characters
    • External Links

    Precursor games

    1. X-Men: Children of the Atom (1994) 2. Marvel Super Heroes (1995)

    Main games

    1. X-Men vs. Street Fighter (1996) 2. Marvel Super Heroes vs. Street Fighter (1997) 3. Marvel vs. Capcom: Clash of Super Heroes (1998) 4. Marvel vs. Capcom 2: New Age of Heroes (2000) 5. Marvel vs. Capcom 3: Fate of Two Worlds (2011) 5.1. Ultimate Marvel vs. Capcom 3 (2011) 6. Marvel vs. Capcom: Infinite (2017)


    1. Marvel vs. Capcom Origins (2012)

    The basic gameplay of the Marvel vs. Capcom series was originally derived from X-Men: Children of the Atom and Marvel Super Heroes. Players compete in battle using characters with unique moves and special attacks. Using a combination of joystick movements and button presses, players must execute various moves to damage their opponent and deplete their life gauge, or alternatively, have the most cumulative health when the timer runs out. However, unlike the two aforementioned games, which focus on single combat, the Marvel vs. Capcom series revolve around tag team-based combat. Instead of choosing a single character, players select multiple characters to form teams of two or three. Each character on the team is given their own life gauge. Players control one character at a time, while the others await off-screen. Players are also free to swap between their characters at any point during the match. As characters take damage, portions of their life gauge will turn red, known as "red he...

    There does not appear to be a concrete story behind each game in the series (up until Marvel vs. Capcom: Infinite), although several plot points run across the various games of the series. However, various pairs of characters - typically one Marvel and one Capcom, were often partnered with each other during game play (although later games randomized the partnerships so that it was possible to complete the game facing all-Marvel or all-Capcom teams). Marvel vs. Capcom: Infiniteis the first game in the series to feature a proper story mode. Throughout the earlier games, several interesting subplots emerge exclusively to the series, some of which contradict the others: 1. Psylocke is the one who rescues the amnesiac Cammy, who lost her memory after the battle with Apocalypse in X-Men vs. Street Fighter, from The Hand and its leader, Matsu'o Tsurayaba. 1. Zangief and Colossus defend Russia against Omega Red. In one ending, Omega Red apparently kills Ryu, prompting Kento also seek reveng...

    Capcom's partnership with Marvel Comics began in 1993 with the release of The Punisher, an arcade beat 'em up based on the comic book series of the same name. Capcom then created their first Marvel-licensed fighting game, X-Men: Children of the Atom, in 1994. Marvel Super Heroes soon followed in 1995. Many of the gameplay mechanics used in the Marvel vs. Capcom series were first developed and refined in these two fighting games, serving as precursors to the series.In 2011, then-current Capcom USA Strategic Marketing Director of Online and Community Seth Killian stated that many fighting game aficionados, including himself, consider them to have laid the foundation for the series. The idea for implementing tag teams was allegedly inspired by an easter egg from Capcom's own 1995 fighting game Street Fighter Alpha: Warriors' Dreams. In a secret "Dramatic Battle" mode, two players, controlling Ryu and Ken, were able to fight against an AI-controlled M. Bison at the same time. The easter...

    In 2011, a series of Minimates based on the playable characters from Marvel vs. Capcom 3: Fate of Two Worldswere released by Art Asylum. UDON Entertainment published Marvel vs. Capcom: Official Complete Works art book consisting of promotional artwork, sketches and bonus material from the video game collaborations between Marvel and Capcom, beginning with the 1993 arcade game The Punisher to Ultimate Marvel vs. Capcom 3. It contains contributions from a variety of artists and illustrators, including Akiman, Bengus, Shinkiro, Joe Madureira, Adi Granov, Joe Ng, Long Vo, Chamba, Adam Warren and Takeshi Miyazawa. Official Complete Works made its international debut at San Diego Comic-Con on July 11, 2012, in an exclusive hardcover edition. The hardcover also featured a wrap-around cover designed by Udon Entertainment and Capcom artist Alvin Lee, and digitally-painted by Genzoman.A standard-format softcover was released in November 2012 by Diamond Comics.

    Marvel vs. Capcom has featured over 100 playable fighters. In addition to the Marvel and Capcom characters, the games have introduced a few original characters, which include Norimaro from Marvel Super Heroes vs. Street Fighter, and Amingo, Ruby Heart, and SonSon from Marvel vs. Capcom 2: New Age of Heroes. Furthermore, other characters from the Marvel and Capcom universes make appearances in the games in varying capacities. Both Marvel Super Heroes vs. Street Fighter and Marvel vs. Capcom: Clash of Super Heroes include secret characters which can be played by inputting specific sequences of joystick movements on the character select screen. These secret characters consist of palette swaps of existing fighters with different moveset properties. Clash of Super Heroesalso has unplayable summon characters as part of its "Guest Character/Special Partner" assist system. Many Marvel vs. Capcom installments also allow players to fight as the games' boss characters in special game modes, wi...

  4. Marvel vs. Capcom: Armageddon | Fanon Wiki | Fandom
    • Gameplay
    • Game Modes
    • Story Mode: World of Corruption
    • Infinity Gem and Crystal Powers
    • Playable Characters
    • Stages
    • Mii Fighter Customizations
    • Trivia

    The gameplay of Marvel vs. Capcom: Armageddon is similar to the one from Marvel vs. Capcom: Infinite. Players must knock out the opposing team by repeatedly attacking the opponent and draining their health bar. Armageddon features 3-9 on 3-9 partner battles, similar to Marvel vs. Capcom: Clash of Super Heroes and earlier installments in the franchise. Armageddon utilizes a "free-form" tag system, known as "Active Switch", which shares similarities with Marvel vs. Capcom 3's "Team Aerial Combo" system and Street Fighter X Tekken's "Switch Cancel" system. Players can immediately switch between their team members at any point, even while mid-air or during attack animations. This provides players with the abilities to create their own offensive or defensive assists through the tag system and form continuous combos between their characters. As of August 22, 2019, this fighting game now features two more modes: Tournament and Survival. In Tournament Mode players compete on a single elimin...

    Single Player
    Versus (3-9 on 3-9)
    Tournament Mode

    Three years after the defeat of Ultron Sigma (who was previously the final boss of Marvel vs. Capcom: Infinite), Marvel vs. Capcom: Armageddon features the story mode called Story Mode: World of Corruption where the player can travel through the story, awakening the fighters, defeating red (for Marvel characters) and blue (for Capcom characters) Corruptor Clones, completing many stages, missions and winning mini-games to defeat the almighty Mar-Com Corruptor (literally, the Marvel-Capcom Corruptor), a corruptor of two worlds who threatens to corrupt the worlds of the Marvel and Capcom universes so that it can combine them into one corrupted planet. As the final boss since Arcade mode, the Mar-Com Corruptor gains a true form after absorbing all of the infinity gems and the spirit crystals of the past bosses from each Marvel vs. game including Yellow Devil, Rathalos and Yami from the Capcom games, whom the player must defeat. The Mar-Com Corruptor can use a variety of special moves us...

    NOTE: As of Marvel Super Heroes, each infinity gem has their own unique power. The Mar-Com Corruptor can use some of its powers that Thanos uses to attack the player. The Light and Darkness infinity crystals were added to the Mar-Com Corruptor to enhance the battlefield when facing it. 1. Power- Boosts the player's attack power. The same thing happens for the Mar-Com Corruptor. 2. Reality- Creates projectiles the attack the opponent. The Mar-Com Corruptor can use it to create miniature drones of itself which fire lasers at the player. 3. Space- Creates a super armor that boosts the player's defense power. The same thing happens for the Mar-Com Corruptor. 4. Soul- Recovers a bit of the player's HP. The Mar-Com Corruptor can trap the player in its mouth to absorb his/her HP. 5. Time- Boosts the player's speed. The Mar-Com Corruptor can use it to either slow down the player's movement or reverse his/her movement controls. 6. Mind- Recovers the player's hyper combo gauge by 2. The Mar-C...

    NOTE: Each Marvel and Capcom characters are classified on each number in order of their appearance in Marvel Vs. fighting games. Servbot is the only character from Marvel vs. Capcom 2 to not be playable, but has been paired up with Tron Bonne renaming the duo, "Tron Bonne & Servbot". According to the character selection screen, all characters go in order from the top of their appearance in Capcom games (with the exception of Wolverine and Ryu who are the only two main no. 1 characters to appear in the middle center of the screen and all other Capcom characters going from right to left). Characters who are highlighted in bold are new to Marvel vs. Capcom: Armageddon. Italicsdescribe DLC characters. Players who pre-order this fighting video game by April 10, 2020 gets a chance to receive a download code which unlocks the two DLC characters, Daredevil and Ingrid when they get revealed on May 4, 2020, along with the first DLC costume pack, the Main Starters DLC costume pack which contai...

    NOTE: All of the playable stages are shown from the past Marvel vs. Capcom games. The alternate stages from MvC2 and MvC3 can be unlocked by playing through Story Mode: World of Corruption. With new stages added as of March 30, 2020, there are now a total of 61 stages to choose from. Stages that are highlighted in boldare hidden stages.

    Marvel vs. Capcom: Armageddon has a new feature called Mii Fighter Customization where it can be found in the Main Menu of this game. For a list of customizations for the Mii Fighters, see List of Mii Fighter Customizations in Marvel vs. Capcom: Armageddon.

    This is the first Marvel vs. Capcom fighting video game to:
    Stages from Marvel Super Heroes vs. Street Fighter and X-Men vs. Street Fighter are not present in this fighting game, although the "Apocalypse Now" stage from those two Marvel vs. games still appe...
    Roll and Ingrid's character themes are instrumental versions during gameplay.
    Cammy is playable in her classic costume from Super Street Fighter II. Her Alpha Costume can be purchased as a DLC costume.
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  6. Marvel vs. Capcom: Infinite - Wikipedia

    Marvel vs. Capcom: Infinite is a fighting video game developed and published by Capcom.It is the sixth main entry in the Marvel vs. Capcom series of crossover games. Like previous installments, players control characters from both the Marvel Comics and Capcom universes to compete in tag team battles.

    • Capcom
    • NA: September 19, 2017, EU: September 19, 2017, JP: September 21, 2017
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