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  1. Commercial PWADs. The Master Levels for Doom II were released on December 26, 1995 by id Software as an expansion pack for Doom II. It was also included as a bonus on the Doom 3: Resurrection of Evil Xbox game disc in 2005, and in Doom Classic Complete on PSN. The PlayStation version of Final Doom includes 13 levels from the Master Levels.

  2. Master Levels for Doom II was released on December 26, 1995 by id Software as an official expansion pack for Doom II: Hell on Earth. It was also included as a bonus on the Doom 3: Resurrection of Evil Xbox game disc in 2005 (which included significant differences from the original PC version). The PlayStation version of Final Doom includes 13 levels from Master Levels for Doom II. On November ...

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  4. en.wikipedia.org › wiki › Doom_IIDoom II - Wikipedia

    Doom II, also known as Doom II: Hell on Earth, is a first-person shooter game in the Doom franchise developed by id Software. It was released for MS-DOS in 1994 and Macintosh in 1995. Unlike the original Doom, which was initially only available through shareware and mail order, Doom II was sold in stores. Compared to its predecessor, Doom II ...

  5. Master Levels for DOOM II - Introducing the Master Levels for DOOM II. Twenty never-before-seen levels all with the same acid drenched, hell spawned horror of the originals. Each was created by independent designers and supervised by the demented minds of id Software. You might as well forget about seeing the light of day ever again.

  6. May 11, 2014 · There are five secrets in this level. #1 : In the room where you find the super shotgun, the room which opens when you took it counts as a secret. #2 : In front of the door that reveals a room with two teleporters, there is a secret door. #3 : In the room with the supercharge, take the lift where the supercharge is.

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  7. Master Levels for DOOM II - Introducing the Master Levels for DOOM II. Twenty never-before-seen levels all with the same acid drenched, hell spawned horror of the originals. Each was created by independent designers and supervised by the demented minds of id Software. You might as well forget about seeing the light of day ever again.

  8. Nov 5, 2001 · Master Levels for DOOM II contains a shell program named "DOOM-IT" from which the various new level .wads are loaded. It also features networking/modem setups, automatic recording of level plays ("demo" recordings), and other useful features. It was written by Chris Badger for id Software, and does not appear to be available outside of the ...

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