Yahoo Web Search

Search results

  1. en.wikipedia.org › wiki › Direct3DDirect3D - Wikipedia

    Direct3D 10.1 was announced by Microsoft shortly after the release of Direct3D 10 as a minor update. The specification was finalized with the release of November 2007 DirectX SDK and the runtime was shipped with the Windows Vista SP1 , which is available since mid-March 2008.

  2. www.wikiwand.com › en › Direct3DDirect3D - Wikiwand

    Direct3D is a graphics application programming interface for Microsoft Windows. Part of DirectX, Direct3D is used to render three-dimensional graphics in applications where performance is important, such as games.

  3. People also ask

  4. Direct3D is a proprietary [2] [5] API by Microsoft [6] that provides functions to render two-dimensional (2D) and three-dimensional (3D) graphics, and uses hardware acceleration if available on the graphics card. It was designed by Microsoft Corporation for use on the Windows platform.

  5. Sep 10, 2021 · 09/10/2021. 6 contributors. Feedback. Direct3D is a low-level API for drawing primitives with the rendering pipeline, or for performing parallel operations with the compute shader. See the content below for more information. For info about obtaining and installing Direct3D, see Direct3D 12 programming environment setup. In this section.

  6. Jan 6, 2021 · The Direct3D 10 compiler-type APIs (D3D10CompileShader and D3D10CompileEffectFromMemory) are supplied by the Direct3D 10, 10.1, and 11 runtimes that run in Windows Vista and later. The Direct3D 10 compiler-type APIs have the same functionality as the HLSL compiler that is shipped in the DirectX SDK (December 2006).

  7. en.wikipedia.org › wiki › D3DXD3DX - Wikipedia

    In computing, D3DX (Direct3D Extension) is a high level API library which is written to supplement Microsoft 's Direct3D graphics API. The D3DX library was introduced in Direct3D 7, and subsequently was improved in Direct3D 9.

  1. People also search for