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  1. en.wikipedia.org › wiki › RenderWareRenderWare - Wikipedia

    Overview. Released in 1993, [1] RenderWare is a 3D API and graphics rendering engine used in video games, Active Worlds, and some VRML browsers. RenderWare was developed by Criterion Software Limited, then a subsidiary of Canon.

  2. Criterion Software's 3D texture mapping and rendering programme, RenderWare, was first released in 1993 as a software library for the C programming language and was adopted by 800 companies worldwide by October 1996.

  3. One of the first reusable game engines came from an unexpected quarter: a group of British software engineers working in the research arm of a Japanese camer...

  4. Jul 24, 2021 · Looks like it’s an obsolete engine and no longer available: “RenderWare is no longer available for purchase, although EA still honors old contracts, meaning that external developers who licensed the technology before the Criterion acquisition may still use the software.

  5. Jul 3, 2020 · One thing that RenderWare had going for it (and shown briefly in the video) was the detailed documentation. Other engines barely had any documentation (i think the most brutal was id Tech - if you bought an id Tech license all you'd get was a day with Carmack to ask him questions :-P) and the programmers were largely left alone to figure out things themselves or rely on whatever modders ...

  6. Feb 25, 2023 · Developed by Criterion Software Limited, a subsidiary of Canon, RenderWare is a 3D API and graphics rendering engine that was released in 1993. It is an off-the-shelf solution to the difficulties of graphics programming, and it has been used in various video games, Active Worlds, and VRML browsers.

  7. Overview. Released in 1993, [1] RenderWare is a 3D API and graphics rendering engine used in video games, Active Worlds, and some VRML browsers. RenderWare was developed by Criterion Software Limited, then a subsidiary of Canon.

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