Yahoo Web Search

Search results

  1. en.wikipedia.org › wiki › RenderWareRenderWare - Wikipedia

    Released in 1993, [1] RenderWare is a 3D API and graphics rendering engine used in video games, Active Worlds, and some VRML browsers. RenderWare was developed by Criterion Software Limited, then a subsidiary of Canon.

  2. Released in 1993, [1] RenderWare is a 3D API and graphics rendering engine used in video games, Active Worlds, and some VRML browsers. RenderWare was developed by Criterion Software Limited, then a subsidiary of Canon.

  3. RenderWare is a 3D API and graphics rendering engine used in computer games, Active Worlds, and some VRML browsers. RW is developed by Criterion Software Limited (which used to be a wholly owned subsidiary of Canon but is now owned by Electronic Arts).

    • (50)
  4. One thing that RenderWare had going for it (and shown briefly in the video) was the detailed documentation. Other engines barely had any documentation (i think the most brutal was id Tech - if you bought an id Tech license all you'd get was a day with Carmack to ask him questions :-P) and the programmers were largely left alone to figure out things themselves or rely on whatever modders ...

  5. RenderWare (combined game engine and cross platform rendering API. Became popular since the PlayStation 2 had no rendering API, initially relying on bare metal programming.) Cross platform, low level. Vulkan; Vendor specific, high level. Direct3D (a subset of DirectX) Glide API for the pioneering 3DFX accelerators

  6. RenderWare is a 3D API and graphics rendering engine used in computer games, Active Worlds, and some VRML browsers. RW is developed by Criterion Software Limited (which used to be a wholly owned subsidiary of Canon but is now owned by Electronic Arts).

  7. White Papers and User Guide from the RenderWare game engine release for PC. This documentation was requested for publication by Denilson das Mercês Amorim as a reference to help the community who use RenderWare to make demos etc. For any licensing questions please contact opensource-legal@ea.com.

  1. People also search for