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  1. Both RE4 and RE5 have the upgradeable health and weapons that carry across playthroughs. RE5 is slightly harder than 4 when starting it up the first time due to the larger amount of faster enemies and the constant partner.

  2. Professional anyday and everyday lol jk. Veteran if you're good at shooters. I recommend these: Normal for RE5. Change to Veteran once you buy the melee vest. Normal for RE6. Change to Veteran or Professional once you unlock skill Defense Lv.3 (Normal become stupidly easy when you start getting skills). I'd suggest veteran for both 5 and 6.

  3. - Only the weapons and items you find in the environment are allowed for use - When you find weapons, upgrade them to be as similar to the guns as in the old games as possible, like the M92F has a 16 round magazine (15 in magazine + 1 chambered) and capable of killing a Majini in 3-5 shots and un-upgraded critical shot ratio, the Ithaca M37 ...

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  5. Ideas for challenge runs. We need a full list of rules for the challenge run, no half-arsed ♥♥♥♥♥♥♥♥. suggestions: handguns only, no upgrades, no "buy" menu. things like that keep it simple but challenging. -No buy/Upgrades rule, no gold usage. -Weapons obtained during current playthrough (in-game) only.

  6. Jun 1, 2009 · The plan worked. Resident Evil 5‘s mandatory co-op has been generally well embraced, and the game has became a huge financial success.Still, many long time fans of the series have said that ...

  7. A gun shooting game like Darkside Chronicles makes much more sense for Wii so, in short, Resident Evil 5 Wii Edition isn't likely to happen. Having said that, Cavia has surprised us with the quality of graphics in Darkside Chronicles, so it may actually be possible after all…" - Chief Producer Masachika Kawata

  8. Jul 9, 2009 · "A gun shooting game like Darkside Chronicles makes much more sense for Wii so, in short, Resident Evil 5 Wii Edition isn't likely to happen." But Kawata just couldn't stop there; he had to leave ...

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