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  1. 15.1 Early Hardware. For a little more than a decade in the beginning of computer graphics history, images were created and displayed as vectors – straight lines connecting points on the screen of a CRT. These displays were “refreshed” from a display list, which was a portion of memory that the display controller accessed to determine ...

    • Wayne E. Carlson
    • 2017
  2. The Genesis of GPU Technology. The origin of GPU technology can be traced back to the 1970s. However, it wasn’t until the late 1990s that GPUs started to gain significant traction. The first programmable GPU, known as the GeForce 256, marked the beginning of a new era in graphics processing.

  3. The field of computer graphics developed with the emergence of computer graphics hardware. Further advances in computing led to greater advancements in interactive computer graphics . In 1959, the TX-2 computer was developed at MIT's Lincoln Laboratory .

  4. www.ibm.com › topics › gpuWhat is GPU? | IBM

    Before the invention of GPUs in the 1990s, graphics controllers in PCs and on video game controllers relied on a computer’s central processing unit (CPU), to execute tasks. Since the early 1950s, CPUs were the most important processors in a computer, executing all instructions necessary to run programs, such as logic, controlling and input ...

  5. Jul 12, 2022 · Who invented computer graphics? Here's a brief timeline of some key moments in the history of computer graphics. In this section, most links will take you to Wikipedia articles about the pioneering people and programs. The beginnings

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  7. Oct 11, 2023 · October 11, 2023. What is a GPU? A GPU, meaning graphics processing unit, accelerates rendering images and videos on a device by design. Originally developed for rendering graphics in video games and computer-aided design (CAD) applications, GPUs have evolved to handle a wide range of parallel processing tasks. What is a Graphical Processing Unit?

  8. Dec 17, 2020 · The GPU gets all the instructions for drawing images on-screen from the CPU, and then it executes them. This process of going from instructions to the finished image is called the rendering or graphics pipeline. The basic unit to start creating 3D graphics is the polygon. More specifically, triangles.