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  1. Jul 12, 2022 · 1970s: Ivan Sutherland's student Edwin Catmull becomes one of the pioneers of 3D computer-graphic animation, later playing key roles at Lucasfilm, Pixar, and Disney. 1981: UK company Quantel develops Paintbox, a revolutionary computer-graphic program that allows TV producers and filmakers to edit and manipulate video images digitally.

  2. The field of computer graphics developed with the emergence of computer graphics hardware. Further advances in computing led to greater advancements in interactive computer graphics . In 1959, the TX-2 computer was developed at MIT's Lincoln Laboratory .

  3. The Video Graphics Array (VGA) card was invented at IBM. Silicon Graphics (SGI) workstations that supported real-time raster line drawing and later polygons became the computer graphicists desired. The data glove, a precursor to virtual reality, was invented at NASA.

  4. May 11, 2023 · The term ‘Computer Graphics’ was coined by Verne Hudson and William Fetter from Boeing who were pioneers in the field. Computer Graphics refers to several things: The manipulation and the representation of the image or the data in a graphical manner. Various technology is required for the creation and manipulation.

  5. The modern era of data visualization is marked by rapid advancements, driven by technology and the ever-growing volume of data. From the early days of computer graphics to the sophisticated interactive tools of today, data visualization has continuously evolved, adapting to the needs of the times.

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  7. Jun 15, 2023 · Written by Coursera • Updated on Jun 15, 2023. Discover different types of computer graphics, software programs for designing them, careers —and the steps to entering this field.

  8. The book covers both 2D and 3D computer graphics topics with examples and demos. It should be a good textbook for an introductory level computer graphics book.