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  1. Jul 12, 2022 · 1963: Ivan Sutherland, a pioneer of human-computer interaction (making computers intuitively easy for humans to use), develops Sketchpad (also called Robot Draftsman), one of the first computer-aided design packages, in which images can be drawn on the screen using a lightpen (an electronic pen/stylus wired into the computer). Later, Sutherland ...

  2. The field of graphics communications encompasses all phases of the graphic communications processes from origination of the idea (design, layout, and typography) through reproduction, finishing and distribution of two- or three-dimensional products or electronic transmission.

  3. Nov 1, 1994 · Abstract. Starting from a single display giving test-data feedback on MIT's Whirlwind system, computer graphics grew to a multibillion-dollar industry that revolutionized human-computer communication.

  4. The field of computer graphics developed with the emergence of computer graphics hardware. Further advances in computing led to greater advancements in interactive computer graphics . In 1959, the TX-2 computer was developed at MIT's Lincoln Laboratory .

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  6. business of printed graphic communication. Chapter 2 • The History of Printing An overview of the 6,000-year history of innovation and disruption of printed graphic communication, and its importance as a foundation for our civilization. Chapter 3 • Technological Transitions A brief look at the changing graphic communication

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  7. The Video Graphics Array (VGA) card was invented at IBM. Silicon Graphics (SGI) workstations that supported real-time raster line drawing and later polygons became the computer graphicists desired. The data glove, a precursor to virtual reality, was invented at NASA.

  8. Jun 15, 2023 · Computer graphics refers to a technology that generates images on a computer screen. It’s used in digital photography, film and television, video games, and on electronic devices and is responsible for displaying images effectively to users.

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