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  1. The Emotion Engine is a central processing unit developed and manufactured by Sony Computer Entertainment and Toshiba for use in the PlayStation 2 video game console. It was also used in early PlayStation 3 models sold in Japan and North America (Model Numbers CECHAxx & CECHBxx) to provide PlayStation 2 game support.

  2. Emotion Engine - PS2 Developer wiki. Overview. Also known as "EE", the Emotion Engine used in the Playstation 2 gaming console's hardware is a central processing unit developed and manufactured by Sony Computer Entertainment and Toshiba. It runs at the Clock speed of 294.912 MHz.

  3. The PlayStation 2's main central processing unit (CPU) is the 64-bit R5900-based "Emotion Engine", custom-designed by Sony and Toshiba. The Emotion Engine consists of eight separate "units", each performing a specific task, integrated onto the same die.

    • MIPS R5900 Emotion Engine @, 294.912 MHz, 299 MHz (PlayStation 2 Slimline models only)
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  5. Feb 16, 2000 · The Emotion Engine is the heart of the PS2, and the part that really makes it unique.? The Emotion Engine handles two primary types of calculations and one secondary type: Geometry...

  6. The Emotion Engine is the heart of the PS2, and the part that really makes it unique. The Emotion Engine handles two primary types of calculations and one secondary type: Geometry...

  7. Finally, the Emotion Engine contains a 10-channel DMA controller (DMAC) to manage up to 10 simultaneous transfers on the Emotion Engine's internal 128-bit, 64-bit, and 16-bit buses. With the DMA controller directing all that bus traffic between the various components and types of memory, the other components are free to do their thang without ...

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