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  1. RenderWare - Wikipedia

    en.wikipedia.org/wiki/Renderware

    May 21, 2020 · Overview [ edit ] Released in 1993, RenderWare is a 3D API and graphics rendering engine used in video games, Active Worlds, and some VRML browsers. RenderWare was developed by Criterion Software Limited, which used to be a wholly owned subsidiary of Canon but is now owned by Electronic Arts.

  2. Criterion Games - Wikipedia

    en.wikipedia.org/wiki/Criterion_Games

    Founded in January 1996 as a division of Criterion Software, it was owned by Canon Inc. until Criterion Software was sold to Electronic Arts in October 2004. Many of Criterion Games' titles were built on the RenderWare engine, which Criterion Software developed.

    • 1993; 26 years ago
    • 90+ (2017)
  3. Rockstar Advanced Game Engine - Wikipedia

    en.wikipedia.org/wiki/Rockstar_Advanced_Game_Engine

    4 days ago · The Rockstar Advanced Game Engine (RAGE) is a proprietary game engine developed by RAGE Technology Group, a division of Rockstar Games' Rockstar San Diego studio. Since its first game, Rockstar Games Presents Table Tennis in 2006, the engine has been used by Rockstar Games' internal studios to develop games for macOS, Microsoft Windows, PlayStation 3, PlayStation 4, Wii, Xbox 360 and Xbox One ...

    • May 23, 2006; 13 years ago
    • Proprietary
  4. Mortal Kombat: Armageddon - Wikipedia

    en.wikipedia.org/wiki/Mortal_Kombat:_Armageddon

    5 days ago · Mortal Kombat: Armageddon is the seventh main video game in the Mortal Kombat fighting game series. The PlayStation 2 and Xbox versions were released in October 2006, with a Wii version released on May 29, 2007 in North America.

  5. Source 2 - Wikipedia

    en.wikipedia.org/wiki/Source_2

    May 21, 2020 · Source 2 is a video game engine developed by Valve as the successor to the original Source engine. The engine was announced in 2015, with the first game to use it, Dota 2, being ported from the original engine that same year. Since then, Valve's Artifact, Dota Underlords, and Half-Life Alyx have all been made with the engine. History

  6. Burnout 3: Takedown - Wikipedia

    en.wikipedia.org/wiki/Burnout_3:_Takedown

    5 days ago · Burnout 3: Takedown is a racing video game developed by Criterion Games and published by Electronic Arts. It is the third instalment in the Burnout series, which is characterised by fast-paced arcade racing. A staple of the series is the use of boost, earned through risky driving, to rapidly increase a car's speed.

  7. Manhunt (video game) - Wikipedia

    en.wikipedia.org/wiki/Manhunt_(video_game)

    5 days ago · Manhunt is a stealth -based survival horror video game developed by Rockstar North and published by Rockstar Games, originally released for the PlayStation 2 in November 2003, and for Microsoft Windows and Xbox in April 2004. Manhunt was released through the PlayStation Network for the PlayStation 3 in 2013 and PlayStation 4 in 2016.

  8. Bully (video game) - Wikipedia

    en.wikipedia.org/wiki/Bully_(video_game)

    5 days ago · Bully is an action-adventure video game developed by Rockstar Vancouver and published by Rockstar Games.It was released on 17 October 2006 for PlayStation 2.A remastered version of the game, subtitled Scholarship Edition, was developed by Mad Doc Software and was released on 4 March 2008 for Xbox 360 and Wii and on 21 October 2008 for Microsoft Windows.

  9. 5 days ago · 虚幻引擎开发工具包(英语: Unreal Development Kit ,简称“UDK”)为2009年11月Epic Games所释出的游戏开发工具,对应虚幻引擎3。 Epic表示并不会提供玩家指导,所以使用时要参考基本的教学,也可至论坛上观摩。

  10. Unreal Engine - Wikipedia

    ja.wikipedia.org/wiki/Unreal_Engine

    6 days ago · 2005年8月18日、Epic Gamesの副社長マーク・レインはUnreal Engine 4が2003年から開発されていることを明らかにした 。 2008年半ばまで、開発はエピックゲームズの技術ディレクターであり創設者のティム・スウィーニー1人だけで行われていた 。

    • Unreal Engine 4.21 / 2018年11月7日(13か月前)
    • Epic Games
    • C++, C#, UnrealScript, HLSL, GLSL, Cg
    • UE1: 1998年5月(21年前), UE2: 2001年1月(18年前), UE3: 2004年3月(15年前), UDK: 2009年11月(10年前), UE4: 2012年5月(7年前)