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  1. en.wikipedia.org › wiki › RenderWareRenderWare - Wikipedia

    Released in 1993, RenderWare is a 3D API and graphics rendering engine used in video games, Active Worlds, and some VRML browsers. RenderWare was developed by Criterion Software Limited, then a subsidiary of Canon.

  2. Oct 14, 2022 · RenderWare is a game engine developed by Criterion Games, and used by a number of video game developers. Some of the games using RenderWare are: Jeopardy! Scooby-Doo! Night of 100 Frights. Scooby-Doo! Mystery Mayhem. SpongeBob SquarePants: Lights, Camera, Pants! Zatch Bell!

  3. Released in 1993, [1] RenderWare is a 3D API and graphics rendering engine used in video games, Active Worlds, and some VRML browsers. RenderWare was developed by Criterion Software Limited, then a subsidiary of Canon. It originated in the era of software rendering on CPUs prior to the appearance of GPUs, competing with other libraries such as ...

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  5. One thing that RenderWare had going for it (and shown briefly in the video) was the detailed documentation. Other engines barely had any documentation (i think the most brutal was id Tech - if you bought an id Tech license all you'd get was a day with Carmack to ask him questions :-P) and the programmers were largely left alone to figure out things themselves or rely on whatever modders ...

  6. articles. tutorials. reviews. games. files. videos. images. RenderWare is a 3D API and graphics rendering engine used in computer games, Active Worlds, and some VRML browsers. RW is developed by Criterion Software Limited (which used to be a wholly owned subsidiary of Canon but is now owned by Electronic Arts).

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  7. Bloody Roar 4. Bomberman Hardball. Bomberman Land 2. Bratz: Rock Angelz (video game) Broken Sword: The Sleeping Dragon. Bully (video game) Burnout (video game) Burnout 2: Point of Impact. Burnout 3: Takedown.

  8. videos. images. RenderWare is a 3D API and graphics rendering engine used in computer games, Active Worlds, and some VRML browsers. RW is developed by Criterion Software Limited (which used to be a wholly owned subsidiary of Canon but is now owned by Electronic Arts). It originated in the era of software rendering on PCs prior to the appearance ...

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