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Released in 1993, [1] RenderWare is a 3D API and graphics rendering engine used in video games, Active Worlds, and some VRML browsers. RenderWare was developed by Criterion Software Limited, then a subsidiary of Canon. It originated in the era of software rendering on CPUs prior to the appearance of GPUs, competing with other libraries such as ...
Origin Systems, Inc. was an American video game developer based in Austin, Texas. It was founded on March 3, 1983, by Richard Garriott and his brother Robert. Origin is best known for their groundbreaking work in multiple genres of video games, such as the Ultima and Wing Commander series. The company was purchased by Electronic Arts in 1992.
- March 4, 1983; 40 years ago in Houston, Texas, U.S.
- Electronic Arts (1992-2004)
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This page provides a list of 3D rendering software, the dedicated engines used for rendering computer-generated imagery.This is not the same as 3D modeling software, which involves the creation of 3D models, for which the software listed below can produce realistically rendered visualisations.
One thing that RenderWare had going for it (and shown briefly in the video) was the detailed documentation. Other engines barely had any documentation (i think the most brutal was id Tech - if you bought an id Tech license all you'd get was a day with Carmack to ask him questions :-P) and the programmers were largely left alone to figure out things themselves or rely on whatever modders ...
Feb 25, 2023 · RenderWare is a 3D API and graphics rendering engine developed by Criterion Software. It was used in video games and some VRML browsers. The engine was often described as "Sony's DirectX" during the era of software rendering on CPUs before the appearance of GPUs, and its commercial importance was in providing an off-the-shelf solution to the difficulties of PS2 graphics programming.