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  1. Smash Ultimate Data Viewer. Home Characters Stages Items Patches Script Search Diffs Characters Stages Items Patches Script Search Diffs

  2. Mobile-friendly Frame Data for Hero in Super Smash Bros. Ultimate. Hero Menu. Ground Attacks; ... 42MP. Bolt generated on frame 37 (+7 charge). 15% heavy armor on ...

  3. Apr 28, 2020 · This video explains how to read and understand the basics of frame data in Smash Ultimate in a simple way. If you don't understand how to read frame data at ...

  4. May 5, 2021 · What the heck is frame data and how do I use it? In this detailed guide, I go over how to use the concept of frame data to pick apart and analyze different ...

  5. Dec 10, 2018 · - According to the data from KuroganeHammer, Olimar's Dair in Smash 4 starts becoming active on frame 9, not frame 8. This hasn't changed in Ultimate. - The total duration for Forward Throw, Back Throw, and Up Throw are the same as Smash 4, according to the data that ScherzoGavotte obtained.

  6. Aug 13, 2020 · In the community, such information is called Frame Data. When you hear something like Smash Ultimate Banjo-Kazooie Frame Data, you know that it’s about frames for attacks of Banjo-Kazooie in SSBU (place any fighter here). The game runs on the Nintendo Switch devices at 60 frames per second.

  7. Oct 3, 2021 · Frame Data is incredibly important and this video shows you everything you need to know about itJugeey'a trainind mod https://github.com/jugeeya/UltimateTr...

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