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  1. Mobile-friendly Frame Data for Hero in Super Smash Bros. Ultimate.

  2. May 5, 2021 · 740. 8.8K views 2 years ago #guide #solojones #framedata. What the heck is frame data and how do I use it? In this detailed guide, I go over how to use the concept of frame data to pick...

  3. Dec 10, 2018 · 1,707. Location. Santa Ana, CA. Dec 10, 2018. #1. Hey everyone, I decided to manually test and write up the frame data for all the characters in the game. I did what I could to get some data from footage of the E3 demo, but having the game in my hands allows me to get more data, and in more accurate ways.

  4. Smash Ultimate Data Viewer. Home Characters Stages Items Patches Script Search Diffs. Smash Ultimate Data Viewer.

  5. Apr 28, 2020 · This video explains how to read and understand the basics of frame data in Smash Ultimate in a simple way. If you don't understand how to read frame data at all, the numbers you see on...

  6. Aug 13, 2020 · Frame Data for each attack has three components: Startup - how many frames it takes for the character to actually hit the opponent, preparing actions; Active - how many frames the contact continues. It’s a very small number; Recovery - how many frames it takes for the character to recover and start any other action.

  7. Frames 1—5: 6—15: 16 : Chrom: Frames 1—5: 6—10: 11 : Cloud: Frames 1—5: 6—10: 11 : Corrin: Frames 1—5: 6—7: 8 : Daisy: Frames 1—5: 6—15: 16 : Dark Pit: Frames 1—5: 6—12: 13 : Dark Samus: Frames 1—5: 6—10: 11 : Diddy Kong: Frames 1—5: 6—10: 11 : Donkey Kong: Frames 1—5: 6—15: 16 : Dr. Mario: Frames 1—5: 6 ...

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