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  1. en.wikipedia.org › wiki › RenderWareRenderWare - Wikipedia

    RenderWare is a video game engine developed by British game developer Criterion Software . Overview. Released in 1993, [1] RenderWare is a 3D API and graphics rendering engine used in video games, Active Worlds, and some VRML browsers. RenderWare was developed by Criterion Software Limited, then a subsidiary of Canon.

  2. Mar 14, 2001 · 1 Min Read. Criterion Software has announced the release of its new RenderWare Platform - a middleware solution offering game studios a tightly integrated game development framework incorporating 2D/3D graphics, audio and physics modules.

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  4. RenderWare is a 3D API (Application Programming Interface) and graphics rendering engine used in computer and console games such as Grand Theft Auto III and Grand Theft Auto: San Andreas,and and in MUVRS's such as Active Worlds, and some VRML (Virtual Reality Markup Language) browsers.

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  5. Sep 28, 2006 · The use middle-ware like RenderWare, etc, which handles things like model caching etc. and platform-specific optimizations. So, the developers program the game using calls to the Renderware API. That library will in turn use calls to, for example, DirectX on XBox and OpenGL on PS3, making it possible to develop for multiple platforms without ...

  6. Description. RenderWare is a 3D API (Application Programming Interface) and graphics rendering engine used in computer and console games such as Grand Theft Auto III and Grand Theft Auto: San Andreas, in MUVRS's such as Active Worlds, and some VRML (Virtual Reality Markup Language) browsers.

  7. RenderWare is a 3D API and graphics rendering engine used in computer games, Active Worlds, and some VRML browsers. RW is developed by Criterion Software Limited (which used to be a wholly owned subsidiary of Canon but is now owned by Electronic Arts).

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